..::LvL - All releases by pjw
Guns - DM/TDM/Tourney/CTF 2-8 player, 03 Jul 2004
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ReadmeDownloads: MHGaming, ..::LvL (7.51MiB, 5,066 d/loads)
A heavy use of ydnar's urban texture set combined with an effective use of
q3map2's skyportal functionality gives this a distinctly inner city vibe. The
map's realistic style in no way detracts from the excellent gameplay. The
variety of atmosphere and texturing throughout make for a fairly gentle
learni ... keep reading
Jam Number 17 - CPM DM/TDM 4-10 player, 30 Oct 2003
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ReadmeDownloads: MHGaming, ..::LvL (4.07MiB, 3,048 d/loads)
Jam Number 17 by Pat "pjw" Williams is a FFA/TDM level
optimised for Cpma. This map includes many custom textures aquired from
different artist's such as Evil Lair, Jaj, Kat, and Ydnar.
This level is one huge level, and yet it runs smooth as butter. If it runs
on my crap pc than it's definitely going t ... keep reading
Pretend Girlfriend - CPM/DM/Tourney 2-4 player, 23 Nov 2002
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ReadmeDownloads: MHGaming, ..::LvL (2.52MiB, 2,221 d/loads)
Pretend Girlfriend is a small maze like tech style map which looks very good.
The textures and shaders are done well and give the map a crisp, realistic
feeling. This map is mostly tight hallways with openings above and below for
multi-platform fighting. Most of the action is in the center with one playe ... keep reading
Beneath A Distant Sun - CPM/DM/Tourney 2-4 player, 02 Jun 2002
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ReadmeDownloads: MHGaming, ..::LvL (2.97MiB, 2,189 d/loads)
When you play a level such as this one, you are reminded that it has been too
long since id Software has released a single player game. pjw even includes a
story line for this bizarre looking arena. The textures in the outside of the
map can even be painful at times, so players are happy to stay in the i ... keep reading
shine on - DM/Tourney 2-4 player, 17 May 2002
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ReadmeDownloads: MHGaming, ..::LvL (1.63MiB, 1,981 d/loads)
pjw took his contribution to the impressive Let The Good Times Roll RA3 map and turned
it into a DM level by inserting some items. The level looks relatively
polished, and the connectivity is rather good, although there are a
couple places where a player can clip against a ceiling. The item
placement is ... keep reading
Harder Than Hate - CPM/DM/Tourney 2-5 player, 20 Apr 2002
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ReadmeDownloads: MHGaming, ..::LvL (4.81MiB, 2,497 d/loads)
pjw takes his first serious stab at making a competitive level, and he has done a rather remarkable job. The map is visually sound throughout, although it is not strongly themed like his other arenas. The connectivity is strongly enhanced with Promode enabled but is still very good with standard Quake 3 phy ... keep reading
Jumping to Contusions - Tourney Version - DM/Tourney 2-6 player, 19 Feb 2002
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ReadmeDownloads: MHGaming, ..::LvL (6.47MiB, 1,623 d/loads)
pjw spared no detail in dressing up this level. Mountains, a gothlamp, and a gorgeous teleporter are the finishing touches on a large layout. All this means you will pay a substantial price in your framerate. There are not many paths to travel from one room to another. The sheer scale of the map keeps the map ... keep reading
Jumping to Contusions - DM/Team 6-16 player, 02 Feb 2002
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ReadmeDownloads: MHGaming, ..::LvL (7.19MiB, 2,638 d/loads)
A very sweet looking large map, set on both sides of a canyon. pjw creates a
nice atmosphere with the use of stone, iron, wood, and a good use of ambient
sound effects. A lot of the textures and models used are credited to some of
the most skilled mappers listed on LvL, so it’s kinda like all of your ... keep reading
Kiss the Sky - DM 6-12 player, 13 Jan 2002
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ReadmeDownloads: MHGaming, ..::LvL (4.77MiB, 2,308 d/loads)
A great looking, imaginative map with potentially fast game play. Architecture and performance thoroughly demonstrate the author's experience. This map is a visual delight due to the phenomenally imaginative custom
textures and equally cool shaders. Great atmosphere! it feels as if the map was built inside a ... keep reading
Kao Phat Chance - DM/Tourney 2-4 player, 21 Aug 2001
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ReadmeDownloads: MHGaming, ..::LvL (1.97MiB, 1,948 d/loads)
Tig's notes: This is the second 'quickie' release from pjw. The level was constructed in 'one' sitting, given the time frame it is probably best not to anticipate pjw's normal standard.
A disappointing map from an author renowned for the quality of his maps and his attention to game play. The map seemed o ... keep reading
Cellular Rage - DM/Team 4-8 player, 21 Apr 2001
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ReadmeDownloads: MHGaming, ..::LvL (4.57MiB, 4,514 d/loads)
The architecture is simple but very effective with a series of interconnected ledges and open walkways over a number of levels providing heaps of vertical action in this large map. Its the kind of level where you have to watch every direction at once. Rail shots come out of nowhere and Rockets wiz past. The l ... keep reading
Tandoori Despair - DM/Tourney 2-3 player, 31 Mar 2001
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ReadmeDownloads: MHGaming, ..::LvL (3.13MiB, 1,815 d/loads)
A 'quickie' from pjw. This level was constructed in one sitting and then wrapped, packed and released. Its a great experiment for the author, a good way of limbering up the creative muscles even where, as in this case, it is primarily a symmetrical box map. The game play does get stale pretty quickly. The Gre ... keep reading
Hot and Moist - DM/Tourney 2-4 player, 21 Sep 2000
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ReadmeDownloads: MHGaming, ..::LvL (2.11MiB, 5,830 d/loads)
A stone keep deteriorating from the combined effects of constant rain and the sucking pits of hell visible through breaks in the floor. Must get pretty steamy between the lava and flooding. A very solidly built level the theme is well realised, the sections are all distinctive but thematicly consistent. A rea ... keep reading





















