..::LvL - All releases by r3tina
A brush too far - CTF, 6-10 players, 28 Dec 2011
View: Video,
Panorama,
Review / comments,
ReadmeDownloads: MHGaming, ..::LvL (6.13MiB, 415 d/loads)
A brush too far was originally released in 2001 by
r3tina.
11 years later this level finally appears on ..::LvL but, does it pass the test
of time?
If I am not mistaken, this was the first official CTF map for Quake3 by r3tina.
He has describe the map as a "Pretty large CTF map", but you will soon
rea ... keep reading
Concrete Void - CTF, 4-10 players, 29 Nov 2011
View: Video,
Panorama,
Review / comments,
ReadmeDownloads: MHGaming, ..::LvL (4.66MiB, 604 d/loads)
Constructed for nunuk's Geo Challenge #2, Concrete Void is a
medium-large, bilateral symmetry CTF arena. As with all maps designed for the
GeoComp, don't expect a lot of textures, because instead what you'll be
finding is lots of fancy geometry! The author accomplished a remarkable
job of fashioning a vis ... keep reading
State Prison 36 - DM, Team DM, 6-12 players, 29 Apr 2003
View:
Review / comments,
ReadmeDownloads: MHGaming, ..::LvL (7.77MiB, 3,047 d/loads)
This is a visual delight of a level set in a hi-tech prison. The map is packed
with details and great touches. The level has a good flow to it. The weapons
are balanced and the map is rather large. I suggest a few more players than
the author has. The only problem is the layout can take a bit of time to
... keep reading
Renaissance - DM, 6-10 players, 10 Mar 2002
View:
Review / comments,
ReadmeDownloads: MHGaming, ..::LvL (3.54MiB, 3,224 d/loads)
This level features some of Evillair's great textures to establish a unique atmosphere. The
connectivity is great for Team DM, but the Quad room feels a tad small. The items are
mostly well distributed, but the health comes almost exclusively in +50 health balls; I
found it odd that the room by the Meg ... keep reading
Waste Processing Plant 13 - Domination, DM, 4-8 players, 10 Nov 2000
View:
Review / comments,
ReadmeDownloads: MHGaming, ..::LvL (2.09MiB, 2,190 d/loads)
Worn in tech style level which is nicely finished with a well realised, consistent theme even the crates seem to fit in. The architecture is mostly solid and the lighting is good. Connectivity is a bit stiff in a DM game but with the right number of people it flows well enough that you won't notice. In a Domi ... keep reading
Eagles Temple - DM, 3-7 players, 05 Apr 2000
View:
Review / comments,
ReadmeDownloads: MHGaming, ..::LvL (1.56MiB, 2,719 d/loads)
An interesting feature of the map is the stained glass windows. The effect of the shifting sky seen through the glass works well when looking at the windows from within the interior. It doesn't work so well when viewed from the outside, it makes the wall look like a facade undermining your mental sense of the ... keep reading














