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e607c3bf70434c7433a93159bd51b437
simplicity by Geit - 06 Aug 2001
More than 10 years old
Download » MHGaming, ..::LvL (2.02MiB, 2,826 d/loads) - Permalink - digg it!
simplicity
Download » MHGaming, ..::LvL (2.02MiB)
Readme    Maps by Author    Authors site
Game type:DM, Tourney, 2-4 players
Weapons:
Items:
x3
x2
x2
x2
x11
x7
x3
x2
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 7.65 / 10 (10 votes)
153
7.65
ff49b6b845a049b98f762acfd17db898
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A small level that was an entry for nunuks geometry challenge. The emphasis is on architecture, rather than fancy shaders and textures. So, how does this baby stack up against the typical unrestricted map? Not bad. Layout is good and 1 on 1 game play is very good. Textures are flat and dull, but the eye candy here is in the outstanding brushwork. Lighting is ok but a few highlights, especially at the elevator would have been better. Floating jump pads are a neat twist.

Check this one out.

Reviewed by cyberhazard

1004
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Posted comments:
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#6 FragTastic
07 Jan 2012, 12:07 EST
Now i like this map its fun with rocket arena.
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#5 Mark
31 Aug 2008, 12:41 EST
this is a very well thought out level. i like the use of location markers and the choice for the bouncepads. rg ammo and sg ammo are a little too close to their respective weapons but otherwise the layout and item placement are really nice. nice enough to notice to notice and nice enough to forgive. i think this is geit's best map. a real sleeper too

Edited: 31 Aug 2008 AEST
#4 Myth
Not registered
24 May 2006, 01:44 EST
A quality map. I question putting the RG and LG so close, but the layout is spot on. The asthetics are very tidy and suit the style of the map, my only grumble is that the rock texture looks a bit dated.
#3 bluemonkey
17 May 2006, 21:07 EST
Cracking map this one. Beautiful, lovely size for late in the evening at LANs when people are getting tired of playing UT2k4 and you can convince them to play some Q3. Great with bots too.
#2 hannibal
Not registered
13 Aug 2001, 21:10 EST
is anybody else getting an error with the elevator sounds?!? Anytime it moves, I get an error message saying "trying....whatever.wav...now using default"? I wouldn't care if the game didn't display the damn message!! Anyway Geit, pretty fun duel map here, and I actually like the clean, austere atmosphere.
#1 Octovus
Not registered
10 Aug 2001, 21:29 EST
Hello! This map is yet another fun entry into nunuk's contest; that guy has some of the best vision in the Q3 community, that's sure as hell.

Geit's map fares well in many areas, but almost fits better into the category of normal maps than into those in the spirit of nunuk's challenge. That's not to say Geit didn't try to do what nunuk was looking for, or to say that he broke any rules. It's not even to say that he meant for it to stand out from the other entries. But it's really true.

The brushwork isn't at all overwhelming, as it is in many of the other challenge entries. This is of course one thing nunuk was looking for. But this map excels in looks; when I loaded it up originally, I plum forgot it had only 9 textures in it (whether that number includes bouncepads and such I've no idea). It looks pretty. But mroe importantly, it plays nicely too! Fun stuff. A lot of trick jumps possible. I imagine this would be nice in CPM, if I liked CPM, but then again, lots of things would be nice if you liked them, wouldn't they?

Ok, I think I've been in the sun too much. I hope Rogers doesn't die again. I need a bloody excuse to stay in tomorrow :-p

An 8 from me!

-Octovus

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