Loading...
e607c3bf70434c7433a93159bd51b437
Team Temple by BerneyBoy - 21 Dec 2001
More than 10 years old
Download » MHGaming, ..::LvL (1.74MiB, 2,104 d/loads) - Permalink - digg it!
Team Temple
Download » MHGaming, ..::LvL (1.74MiB)
Readme    Maps by Author    Authors site
Game type:Team Arena, 4-8 players
Weapons:
x2
x2
x2
x2
x2
x2
x2
Items:
x8
x8
x14
x4
x16
x8
x8
x4
x4
x6
x12
x8
x16
x5
x2
x2
x2
x2
x2
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 7.71 / 10 (28 votes)
154
7.71
ee86ca5dcc66eeb1586198e01f9a6c1c
Login to vote
Your vote:
0 / 10
A Team Arena level that features two strongholds joined by an L shaped, pond filled plaza, overlooked by statue-lined promenades. The map is beautifully lit, but not good enough to outweigh the bad game play.

Weapon placement makes the player move about the map. But each weapon, except for the rocket launcher, has two ammo boxes right next to its weapons respawn. This promotes a grab and camp mentality. The ponds that cover the plaza are filled with deadly acid that render the tunnels almost useless. This leaves each flag room with one easy to defend entrance.

The level features all modes of play, but each has its own problems. Both The Harvester, and Single Flag CTF are poised on a too small platform over a toxic pond that is reachable by a jump pad that requires air control. Skulls popping out of the Harvester are frequently seen falling into the toxic goo. CTF and Overload play is stopped cold by camping in the single entrance and fragging players as they round the corner.

Bots play the level fine and with aggression. They move about the map with no problems.

Pretty eye candy, but it will not stay on your hard drive long.

Reviewed by Meatboy Dogfood

1101
Post a comment: Registered users have more options, login or sign-up

Posted comments:
#5 sks.45
Not registered
02 Jul 2002, 20:29 EST
A re-worked copy of STVEF HM :-)


VERY NICE!!!

#4 Mr.MoNoPoLy
Not registered
26 Dec 2001, 18:54 EST
hehe, apologies to Kell. Meatboy Dogfood is the one that should have played the level longer b4 reviewing it.
#3 Mr.MoNoPoLy
Not registered
26 Dec 2001, 18:53 EST
Kell obviously didnt play this map very long *cough cough*

There are actually 3 battle suits, which make the slime perfectly accceptable. (except in harvester.) There is one inside each base, allowing you to reach the Common Ground (neutral area / whatever u call it) through the tunnels, and there is another battle suit at the centre of the map allowing you to reach the quad which is at the bottom of a slime pit, and then proceed into the heart of the enemy base, staying submerged in slime the entire time. It's a very good concept, and the price you pay for the safety of this route is that by the time u get into the enemy base, you have little (if any) battle suit and quad left. more about the powerups down below.

This map really isnt all that fun, but it's great with the excessive mod! Also, the fact that in the centre of the map every few minutes you can find a quad, battlesuit, haste, and regen/flight/invis, kind of unbalances gameplay (once again, in excessive this isn't as much of an advantage since all the weapons are supercharged, altho one man with a Quad/haste/battlesuit/invis combo is kinda hard to stop. h3h3 ...)

7.8 / 10

Good concepts, not realized as well as they could have been. And the fact that this guy plagiarized one of the iD sample maps that comes with Radiant to make the facades for his bases isnt exactly inspiring either.

Mr.MoNoPoLy

#2 Tetzlaff
Not registered
23 Dec 2001, 03:29 EST
Haven´t downloaded the map yet, but wouldn´t it be better if BernyeBoy just replaces the slime with water and re-release the map? :)
#1 Octovus
Not registered
22 Dec 2001, 05:43 EST
Too bad, it sounds like it could be good...but that harvester bug, ouch. I guess he didn't really design it with that in mind. Is there a battlesuit in the level? That might help explain the tunnels.
Close the map navigation system
2012 2011 2010 2009 2008 2007 2006 2005 2004 2003 2002 2001 2000 1999
Displaying »  All reviewed
Browse »
Display older reviews
Terminatria
Terminatria by bst
Type, Added: DM, Team DM, Tourney, 2-8 players, 19 Apr 2012
Rank, View: 9.5 (6 votes), Video, Panorama, Review / comments
Download: MHGaming, ..::LvL (13.27MiB, 580 d/loads)
19 Apr 2012 bst3dm1 2208
19 Apr 2012 2208
Threewave - q3wpak3
Threewave - q3wpak3 by Various
Type, Added: CTF, Map pack, Team Arena, 6-16 players, 19 Apr 2012
Rank, View: 9.5 (2 votes), Video, Panorama, Review / comments
Download: MHGaming, ..::LvL (31.1MiB, 215 d/loads)
19 Apr 2012 q3wpak3 2207
JUL2c
JUL2c by Julek
Type, Added: CTF, Floater, 2-8 players, 19 Apr 2012
Rank, View: 7.67 (6 votes), Panorama, Review / comments
Download: MHGaming, ..::LvL (23.61MiB, 373 d/loads)
19 Apr 2012 jul2c 2206
Ruined city
Ruined city by UDARvEBALO
Type, Added: DM, 3-8 players, 19 Apr 2012
Rank, View: 7.7 (5 votes), Panorama, Review / comments
Download: MHGaming, ..::LvL (2.34MiB, 332 d/loads)
19 Apr 2012 prejudice2 2205
Farkian
Farkian by AiO.Wiz
Type, Added: DM, Tourney, 2-4 players, 19 Apr 2012
Rank, View: 7 (1 votes), Video, Panorama, Review / comments
Download: MHGaming, ..::LvL (2.63MiB, 251 d/loads)
19 Apr 2012 farkian02 2204
Hell's Gate v2
Hell's Gate v2 by UDARvEBALO
Type, Added: DM, Tourney, 2-4 players, 19 Apr 2012
Rank, View: 6.07 (7 votes), Panorama, Review / comments
Download: MHGaming, ..::LvL (0.94MiB, 184 d/loads)
19 Apr 2012 q3tourney3a 2203
Testing Procedures
Testing Procedures by Eraser
Type, Added: EntityPlus, Single Player, 08 Feb 2012
Rank, View: 7.95 (10 votes), Video, Panorama, Review / comments
Download: MHGaming, ..::LvL (33.65MiB, 846 d/loads)
8 Feb 2012 ep_procedures 2202
Dynasty
Dynasty by EmeraldTiger
Type, Added: Clan Arena, CPM, DM, FreezeTag, Team Arena, Team DM, 6-16 players, 08 Feb 2012
Rank, View: 9.58 (6 votes), Video, Panorama, Review / comments
Download: MHGaming, ..::LvL (18.72MiB, 731 d/loads)
8 Feb 2012 pasdm1 2201
2201
Display newer reviews