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WTF-Q3A by BerneyBoy - 16 Jan 2002
More than 10 years oldAt least 50 votes
Download » MHGaming, ..::LvL (4.16MiB, 3,496 d/loads) - Permalink - digg it!
WTF-Q3A
Download » MHGaming, ..::LvL (4.16MiB)
Readme    Maps by Author    Authors site
Game type:WTF-Q3A, 2-6 players
Weapons:No weapon keywords yet
Items:No item keywords yet
Bots:No bot keywords yet
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 7.38 / 10 (56 votes)
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7.38
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The title says it all! This is one of the coolest map packs I have ever played. There are six maps in all, and although made for CTF I had a lot of fun in DeathMatch. Each map has its own weapon from the Shotgun to the BFG, and a power-up to complement the weapon. Lighting and textures are nothing special, but then the maps were optimised to give good frame rate. The game play is very fast, maps only connect the bases in one way, a small path through the center. This makes CTF games a long frag fest, and DeathMatch games quick and painful. Bots play really well. Check out the readme to see which weapons and items are in each map:

So if you’re looking to increase your weapon skillz, this is for you. Newbies need not apply.

Reviewed by MajorDick

Second Opinion

Six (yes, six) extremely small CTF levels from BarneyBoy. Each map consists of two symmetrical rooms, each with two flags per room. To speed things up even more, Barney starts players off with one weapon and full ammo for that weapon; thus giving each of the six maps a theme. I can't say I was terribly impressed with any of the maps some were outright frustrating, but then CTF is not my cup of tea. Game play is reminiscent of Waldo's Arena for Marathon. All game modes supported on these mini-terrors, and bots play as well as can be expected.

Probably not a keeper.

Reviewed by Jay

1133
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Posted comments:
#12 Calyx
Not registered
24 Jun 2006, 14:38 EST
I really really luv it! nicest for a long long time!
Go Berney Go!
#11 Evil And Lazy
Not registered
21 Apr 2004, 00:34 EST
im going to take Jays side on this one, and how did a CTF map pack that focuses on breaking every known convention of good CTF mapping make it this high up the charts? sure, MAYBE the mapper was on to something (I could see this as being a great idea for an insta-gib TDM scenario...)but FULLMO FOR EVERY WEAPON IN A CTF MAP.... seriously. you should be ashamed of yourself
#10 rpoy
Not registered
09 Mar 2002, 01:38 EST
9
#9 BerneyBoy
Not registered
21 Jan 2002, 15:05 EST
Hi,

Thank you all for your comments. I read them all and some of them are valuable for the version 2 of the WTF-Q3A MapPack. The 6 maps you are playing with for now will be modified or enhanced for version 2. Also more maps in the MapPack version 2, about 15 in all, from different very good mappers around the word. Coming soon.

BerneyBoy

#8 Ctfer
Not registered
21 Jan 2002, 14:04 EST
oops forgot to vote...
#7 CTFer
Not registered
21 Jan 2002, 14:03 EST
I really like these Maps.. why ?

because very small Maps that support CTF and are fun for 2 players.. are damn rare !..

I hope there'll be more like this.. ;-) Berney.. fire up the radiant !... please please please...

#6 Kell
Not registered
19 Jan 2002, 03:33 EST
Well, I downloaded this for review but was beaten to it.

I think this is real imaginative mapping. The author has only used what's available in vanilla Q3 mapping and has churned a whole pack of novel gameplay.

The maps may not be high detail, but how many maps that get highly rated usually are? The build quality and texturing are, I think, faultless.

I really dig the way BerneyBoy has selected only one gun and one powerup for each map - almost like each one is a temple to that particular weapon. I was amazed how successful I was with the GL once I had to rely on it.

The Plasmagun map is my favorite, which is saying something since the PG is not my favorite weapon. It contains probably the only useful Flight Runes in Quake 3 :)

BerneyBoy obviously has good understanding of the visual aspects of Quake 3 as well as the items and tactics. He's put it all together as something novel, and he must be commended for both originality and hard work - these maps ARE more than just gimmicks.

So you might not play them all for as long as some of your hardcore favorites because the gameplay here is pretty one dimensional. But that's the point. Play them with your mates, and a refreshingly new type of fragfun can be had by all.

Think of this pak as a late Xmas present - six nifty lil stocking fillers all beautifully giftwrapped.

I'm attending a LAN party next Sunday, and WTF is my top priority - thanx BB.

#5 axbaby
Not registered
17 Jan 2002, 23:38 EST
doh .. all of the previous review of map 6 belong to map 5 .

map 6 BFG frag fest .. fun for a little while .

#4 axbaby
Not registered
17 Jan 2002, 23:34 EST
i applaud the authors ambitious goal of making a unique ctf experience . the maps were not what i would call technical acheivments but i saw only one technical error in all 6 of the maps . i would prefer that the author stick to one map and i'm guessing it would be a wicked map , making 6 maps in my opinion caused the mapper to scimp on content .

i've never seen 2 flags in the same base before and thought it quite a novel idea and messing with the gravity showed your imaginative thinking .

looking forward to your next project .

map 1 was small and seem to mimick parts of q3dm1 .

map 2 was different , with the gravity settings slightly lowered once accustomed to it was good practice for my railing.

map 3 , thought playing with only grenades was not much fun . the overlapped brush joining the 2 bases in the water was a turn off .

map 4 had zero replay value , 3 minutes of flying then bumping into bots in the very small windows was annoying

map 5 was visually better with a lot more detail and atmosphore present . a novel map but i really think this should have been the rail map .

i liked it though

map 6 was fun , getting sick of the same skybox though . the detailing here in this map shows what great things we can hope for from you in the future .

overall a 7 .. really a 6 but an extra point for originality.

p.s. a reviewer who doesn't like ctf should not have reviewed this map .

#3 Octovus
Not registered
17 Jan 2002, 13:12 EST
megs = maps
#2 Octovus
Not registered
17 Jan 2002, 13:11 EST
Yes I really wanted the lg too :-( I played this ages ago and enjoyed it a lot. Certainly playing with only the GL is a new experience! The SG level was very frustrating over all, very hard to cap in such a closed in place. RG and BFG levels are probably highlights, both being a bit more open than the pack as a whole. It's certainly an interesting experience, and I won't lie - you won't play most of these more than once or twice - but it's well worth the download size for six megs, and if you find a single map you particularly like you can get hours out of it :-)

-Octovus

P.S. 8 from me though some maps get a 10 and some would earn 5s.

#1 kmas
Not registered
17 Jan 2002, 10:05 EST
Very funny - hope there will come more of these maps - esp. for lg and mg ;)
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