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..::LvL (2.28MiB)
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Readme Maps by Author Authors site
| Game type: | DM, Tourney, 2-3 players |
| Weapons: | |
| Items: | x2 x2 x2 x2 x2 x2 x5 x6 |
| Bots: | |
| Theme: | No theme keywords yet |
| Textures: | No texture keywords yet |
Rate release: Currently 7.65 / 10 (13 votes)
153
7.65
1ed6cc2462effb6f182160703dfb5eca
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Posted comments:
This is a solid offering. The towers lit by red lights are vaguely reminiscent of Quake 2. Dan M's review is accurate; do download this map.
#8 hannibal
Not registered
08 Feb 2002, 15:23 EST
Not registered
08 Feb 2002, 15:23 EST
I like the size for tourney...and despite a few niggles here and there, a solid DM map from Mr. CTF :p
#7 elendeNATTER!
Not registered
08 Feb 2002, 03:13 EST
Not registered
08 Feb 2002, 03:13 EST
it's a Keeper since Weeks already. nice atmosphere.
#6 ki11ingtime
Not registered
08 Feb 2002, 01:31 EST
Not registered
08 Feb 2002, 01:31 EST
With the ramp trim to stairs, there is many nice ramp jumps in CPMA.
#5 Octovus
Not registered
07 Feb 2002, 19:25 EST
Not registered
07 Feb 2002, 19:25 EST
Is this really a first ffa map, as the dm1 suffix suggests? If so, congrats, and congrats anyways. The map does seem rather ginormous for tourney play, but I don't like tourney too much anyways...and this played great with 5 players in an FFA. That's the max I guess, but 3 really seems nowhere near the level's capacity. Anyways.
The look is nice and clean, if not very suggestive of the supposed lunar landing theme. Bouncepads and stairways make for good vertical connectivity, with plenty of hallways and wide open spaces in between. Connectivity between rooms on the upper levels is very limited, though this might be intended to limit access to powerful items. The weapons are made fairly even use of with the exception of the GL; putting it just a step aside from a player's path made it all but unused due to it's proximity to more popular weapons.
I really enjoyed it as an FFA, so my only complaint might be no powerups...but it was intended as tourney, so 9 from me.
-Octovus
#4 ki11ingtime
Not registered
07 Feb 2002, 16:56 EST
Not registered
07 Feb 2002, 16:56 EST
Telle probably would have been a good idea
#3 Myth
Not registered
07 Feb 2002, 09:21 EST
Not registered
07 Feb 2002, 09:21 EST
I remember seeing soem screenshots of this a while ago somewhere.
Cool layout. The map reminds of Q3DM6, partly coz of the purple-ish look, but also it flows similarly as well (no teleporters, few quite high jump pads etc).
I would have liked a teleporter near the R/L as that little area is a dead-end.
I give 8/10
#2 *papri-K*
Not registered
07 Feb 2002, 05:02 EST
Not registered
07 Feb 2002, 05:02 EST
I have been playing this map for about two months now, it's staying on my HD
:)
#1 ki11ingtime
Not registered
07 Feb 2002, 02:15 EST
Not registered
07 Feb 2002, 02:15 EST
Had a quick game (bot), really like the brush layout, nice conectivity.









