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Vacant by wviperw - 08 Apr 2002
More than 10 years old
Download » MHGaming, ..::LvL (2.41MiB, 2,728 d/loads) - Permalink - digg it!
Vacant
Download » MHGaming, ..::LvL (2.41MiB)
Readme    Maps by Author    Authors site
Game type:CPM, DM, Tourney, 2-4 players
Weapons:
Items:
x2
x8
x4
x4
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 8.04 / 10 (13 votes)
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8.04
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Waterfalls, broken rock, and some modern structures decorate the arena, which will suite you depending on your tastes in design. The layout is creative but a few players may be concerned about the blatant danger of getting the Red Armour and especially the Yellow Armour, as the YA is placed in a dead end. The health is also distributed rather evenly throughout the map, as you will never find an area with a health quantity of less than 50 but more than nothing; otherwise the items are distributed okay. There is potential for plenty of trick jumps, although most of them will understandably be missing in regular Quake 3.

It is a very interesting tourney level. You could really love it, but some players may be turned off by lack of progressive health distribution, the armour alcoves, the waterfall splashing, the mixed texture theme, or the trim in many parts of the map. Download the level and make your own call.

Reviewed by Pure Imaginary

1270
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Posted comments:
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#16 EmeraldTiger
17 May 2011, 13:01 EST
One of the best duel maps out there. The nighttime setting and running waterfalls really gives the map a lot of atmosphere, and the gameplay is very original for a tournament map, having a circular flow as opposed to room-by-room.

I also like how the author made sure it was playable for us vq3 players in addition to CPM. One thing that ticks me off more than anything is someone releasing a map that tries to slap vq3 players in the face - wvw thankfully does not make this fatal mistake.

Go play!

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#15 cityy
01 Oct 2009, 00:02 EST
you know, I was just trolling :) Excuse me.

Edited: 01 Oct 2009 AEST
#14 v1l3
30 Sep 2009, 09:16 EST
Doubt? Go over to the Promode..Challenge Forums and see what date I joined..HaH I just put up a post in the mapping section..I put up some download links for some alpha/beta maps that were put up there for testing like 3 years back. Some dude was looking for them...you should check them out.
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#13 cityy
29 Sep 2009, 23:41 EST
sure :>:>:>:> <3
#12 v1l3
29 Sep 2009, 11:50 EST
that was in 2002..
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#11 cityy
29 Sep 2009, 00:05 EST
lol, pretty late v1l3 :)
#10 v1l3
28 Sep 2009, 15:19 EST
This is the map that got me started on promode physics..I accidently did a ramp jump and flew higher in the air than normal..and I was like, wtf was that! The start of an obsession began ..wviperw rocks!! Plus the map looks good on top of the good gameplay.
#9 AEon
22 Sep 2009, 02:39 EST
Alice in Wonderland meats Q3A? :)... I love all those little details, the cool rocks and water falls, the interesting paths you can take, really refreshing map.
#8 Felonious
Not registered
21 Apr 2002, 05:05 EST
I like it alot! It's a very visually appealing map. What a pain it is working with those spiderbit textures!


It will be voteable on my custom FFA server later today.


Good job wviperw!


Felonious FFA 24.45.193.146:27960


#7 Electro
Not registered
15 Apr 2002, 18:57 EST
the item placement needs some work imo.


a little more detail could have been added to the terrain also, and possibly a different shader on those waterfalls?


i prefer your other maps, but it's good to see that you're keep busy i suppose

#6 Pure Imaginary
Not registered
09 Apr 2002, 23:40 EST
It is okay to spread out health quite a bit, but don't do it so evenly. Rather than do chunks of 100, 70, 50, and 50, try 100, 70, 40, 25, 25, and 10. (This is just an example, nothing to get too caught up in.) What happens with 4 almost even chunks of health is that is gets near impossible to stop your opponent from getting a lot of health quickly.


You can also be creative and say 40 = +25 ball + 3 shards or alternating +5s and shards (a la cpm10).

#5 wviperw
Not registered
09 Apr 2002, 18:22 EST
hey hey, thanks for the nice comments guys. I thank this is the first map where nobody has come into the comments section and completely bashed the map... yet. :D


I still stand by my RA location in the water. iX gave me that idea from the get-go when he was beta testing it. In CPM RA is worth 150(i think), so it SHOULD be a danger to get. The YA, OTOH, was kind of a last minute thing. I basically switched the YA around w/ that teleporter on that side. Maybe not such a great idea.


PI: I was never aware of the health issue you had. So for future reference, is it better to not spread health out so much or what?


elendenatter: yea, my website was hosted on Digital Arenas, but thats kaput. But I should be gettting a new host soon...

#4 hannibal
Not registered
09 Apr 2002, 13:59 EST
A pretty fun tourney map for CPMA (which makes the RA pool less of an 'issue'). Wviperw's best release by far.
#3 Octovus
Not registered
09 Apr 2002, 04:00 EST
The waterfalls are quiet...to the extent that you might as well remove the ambient sound, because people who play with their sound far up enough to notice them are the sort who don't want that sound in the way. That nitpick aside, nice stuff.


The map is generally nicely layed out with tons of jumps (some easy, some pretty difficult, and others CPMA only) and a surprising number of connections from one place to another. However, the upper floor as a rule and a good part of the lower one is rather cramped (guess that's geared for CPM in a way, but it seems even so to be a bit small). Texturing is pretty good; the organic part comes off better than the base. Teleporters were well thought out. The difficulty of safely getting armor could be another problem. Generally, I agree with the review.


8/10


-Octovus

#2 elendeNATTER!
Not registered
08 Apr 2002, 15:44 EST
Nice One viper ! I'll keep it and play it. I tried 1v1 1v3 and 2v2 Freeze Tag on it. very nice. And hmmm.. I'm not gonna comment the waterfall again ;0)... nice that You made another small map viper ! wvwq3dm2 is just too huge :0( while it's a great map. (hey and what's wrong with ur website and reservoir dog's at digital arenas ? )
#1 pjw
Not registered
08 Apr 2002, 15:38 EST
From the review:

>>You could really love it


I do. :)

This is a very nice tourney map, and it plays really well, IMO. A buddy and I have had some really great games on it. Nice combination of excellent gameplay + nice aesthetics. The layout is a bit funky, but will really grow on you once you've played it for a while--lots of tricky jumps to reward the skilled player, esp. in CPMA.


Nice job.

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