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Six Sided Figure by Krash - 12 Jun 2002
More than 5 years old
Download » MHGaming, ..::LvL (3.08MiB, 2,964 d/loads) - Permalink - digg it!
Six Sided Figure
Download » MHGaming, ..::LvL (3.08MiB)
Readme    Maps by Author    Authors site
Game type:DM, Tourney, 2-6 players
Weapons:
Items:
x3
x3
x4
x3
x2
x2
x5
x5
x5
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 8.23 / 10 (22 votes)
164
8.23
7de662305aefa6cfbcdd8c220f454bff
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This GeoComp2 level has big shoes to fill--living up to Krash's very successful foggy green H2S04 map. When you first spawn into the map, your eyes see a jumble of brushes placed in a seemingly organized randomness. Every little nook and cranny of the level is filled with detailed brushwork. The theme set by textures is very good, but could have been better by staying with simpler textures. Technically, the map is pretty much perfect. Everything seems to have been constructed very well with the frame rates remaining high throughout the map. Playing "Six Sided Figure" is definitely interesting. The layout is very hard to learn due to the complexity and general windiness of paths and rooms. 1-on-1 works on the map, but is very cat-and-mouse style. With CPMA, 1-on-1 improves greatly with players able to speedily wind through the map from one side to the other. But mid-sized FFA is where this map is at its best. Add in 4 or 5 bots and its a blast.

Download this map now!

Reviewed by wviperw.

1309
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Posted comments:
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#10 HDK!
12.85 days ago
Buen mapa =)
Avatar
#9 FragTastic
24 Jan 2012, 04:50 EST
Looks lots of fun!
#8 AEon
21 Sep 2009, 20:24 EST
The review pretty much covers it. At first glance you will say "wow, now this is geometry used to the fullest", with a nice texture theme. Trouble with this level of consistency and perfection is the "Selbstähnlichkeit" (meaning, everything seems to look the same), making it really hard to orientate.

Personally, I would have preferred less stairs and "corridors" and more areas to actually combat in. The stairs are large enough when you run them solo, but once you start to fight the bots they actually get quite "narrow" - and since the stairs are a large part of the map, this happens *all* the time.

Still, a very nice map, that you should at least look at for geometry-related inspiration.

#7 Krash
Not registered
21 Jun 2002, 07:57 EST
Yeah, thanks for the review, dude.

Obviously it doesn't compare to H2SO4, but not many things do =P


Six Sided Figure seems to be a bit of a love or hate map - People can appreciate the effort I put in making sure there were no glitches. (You wouldn't believe how much trouble I had getting those light textures algined...)

As far as gameplay goes though, some people love it (dolo at dteam kept sending me messages on ICQ raving about how much he loved it), whereas other people seem to think the gameplay is atrocious (like that guy revok down there... I just wish he'd qualified his comment... but the is LvL, so what should I expect?)


Anyway, to each his own. The map is out there for people to enjoy, or not.


- Krash

#6 wviperw
Not registered
19 Jun 2002, 19:37 EST
Krash, I was wondering where you were at! :) As for my review, I really thought it was a great map. Gameplay was just different than normal, thats all. And some people might not like it because they can't handle "different." As far as the theme goes though, it is really quite sweet. Sure, its not like H2S04, but its not trying to be like that map. It has its own uniqueness to it that is awesome.


I really don't know why the comments aren't too goo though. :)

#5 Krash
Not registered
19 Jun 2002, 04:07 EST
Wow, I completely forgot I'd posted this to lvl.

I'm somewhat disappointed with the review and comments, but that was somewhat expected. I created this one as an exercise in detail and construction, whereas H2SO4 was made specifically for people to drool over - even though it was very average gameplay wise.


Personally, I really like the gameplay in this map - there's alot of different styles available, and the action shifts around the map alot.


Thanks for the comments all, but you'll excuse me if I think you're wrong =]


- Krash

#4 RedDot
Not registered
14 Jun 2002, 15:55 EST
Well, it's nice but just about an average. IMHO: you can't compare this one to the "one and only" H2SO4 with its unique feeling. Teleporter's texture (shader) is out of place. 6/10 from me.
#3 dezperado
Not registered
13 Jun 2002, 03:57 EST
the gameplay is chaotically fast... <i like it!>

..good vis-ed map, considering a lot of brushes ..

..but i didn't like much the lightning, i prefer more shadowing, for contrast.

i give 8/10 but i intended 7.5/10

8)
#2 Quint
Not registered
13 Jun 2002, 00:45 EST
Cool atmosphere, lighting is level, nice brushwork and technically very well done... the only gripe I have is that there isn't anything creative in this level, but it's just my humble point of view :) 7/10 for me.

Good work krash!
#1 revok
Not registered
12 Jun 2002, 14:42 EST
A very nice done map with many brushes. But the gameplay is so baaaad.
Close the map navigation system
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