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..::LvL (1.28MiB)
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Readme Maps by Author
| Game type: | DM, 4-10 players |
| Weapons: | x2 |
| Items: | x6 x4 x2 x4 x4 x3 x3 x2 x4 x4 x2 x2 |
| Bots: | |
| Theme: | No theme keywords yet |
| Textures: | No texture keywords yet |
Rate release: Currently 6.13 / 10 (4 votes)
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6.13
c700777dbc3f48b265401f191e039125
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Posted comments:
#4 Nitebeat
Not registered
27 Sep 2002, 03:21 EST
Not registered
27 Sep 2002, 03:21 EST
Ledges eh 0_° 0_- 0_0
..
well it's ok. Bit cramped though.Woot first comment in two and a half years =-D !!
where's mah cookeh...
..
well it's ok. Bit cramped though.Woot first comment in two and a half years =-D !!
where's mah cookeh...
#3 Krash
Not registered
01 Mar 2000, 16:49 EST
Not registered
01 Mar 2000, 16:49 EST
=]
it was. Plus, there's a quad there, and we all like to have thuings on the ground underneath items, don't we?
#2 Bad_To_The_Bone
Not registered
29 Feb 2000, 13:30 EST
Not registered
29 Feb 2000, 13:30 EST
This is probably the most worthless comment ever posted, but I think the 'orange circle texture' in the middle of the courtyard (see screenshot) looks a little random. As if it was placed there to take up some bare space.
#1 Krash
Not registered
28 Feb 2000, 18:43 EST
Not registered
28 Feb 2000, 18:43 EST
Hehe. First post on my own map =]
I agree that some of the things in this map are a bit gimmicky - the rising platforms in particular. However, these platforms were in the original (doom2) version of the map. The rising platform under the rocket launcher takes some of the focus away from the rl, and also provides cover while up. But anyway =]









