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Take to the Sky by amethyst7 - 28 Oct 2002
More than 5 years old
Download » MHGaming, ..::LvL (2.72MiB, 2,504 d/loads) - Permalink - digg it!
Take to the Sky
Download » MHGaming, ..::LvL (2.72MiB)
Readme    Maps by Author    Authors site
Game type:DM, Tourney, 2-4 players
Weapons:
x2
x2
Items:
x2
x8
x10
x7
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 8.55 / 10 (10 votes)
171
8.55
ad66db7f61561591f3cf2e769a0700c4
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amethyst7 entry in the Community Map Project 1. I am glad I got a chance to review this one.

This map is a multi level fragging area with a purple space station type of theme to it. I know what your thinking, purple? Don't worry, the author did well with Evil Lair's #8 texture set. The map is very clean and purple blends very nicely with the other colors and elements of the map. The layout is your classic double figure 8 type of map which means no matter which way you go you end up back in the center of the action. With plenty of ledges and platforms connected via jump-pads so you will not have a problem finding a sniper point or 2. Don't get comfortable because every area has at least 2 entrances/exits to it. Campers beware, just when you are getting comfy someone can and will come up behind you and ruin your day. The map might be a little light on armor and health for some but for the majority of players I think this map will come off as being well balanced and will play nice and fast.

Conclusion: This map has some classic lines to the layout and is quite fast. 4 players fit just right and when you get more in there it really gets crazy. Definitely reserve some HDD space for this one because it's well worth the download.

Reviewed by Z_Buffer

1424
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Posted comments:
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#10 PaN61
30 Jan 2010, 13:53 EST
I really like the purple, it makes me feel pleasant playing the map. I love the purple glass in the floor, it sets off some beauty looking through the glass at the stars in space.

Really good map amethyst7.
9.5/10

PaN61

#9 *BestialWolf
26 Feb 2006, 03:06 EST
Well, i'm a newby and everything, got Quake III gold the other day because I was bored with Unreal Tournament 2004. To make a long and pointless story short, I downloaded most of the custom maps available for Quake III and I have to say that this is an amazing map. The layout is great, easy to learn yet enough to keep me busy for a while. And there are two shot guns.... Actually a lot of DM maps have two shotguns placed in them, some even have two rocket launchers. I love the purple, it's different and gives the level a very clean look. I especially love the purple glass in the floor so you can see the stars below, that's a really nice touch. Bots play really well. Lastly, the are no problems with the map, no over lapping textures, no missing textures, and no bot errors (that i'm aware of). That alone is enough to make a map for Quake III one of the best in all of the maps i've downloaded (220 to be exact) because it has absolutly nothing wrong with it. Its just a matter of personal preference. This one is probably in my top three favorites. MORE!


Edited: 26.Feb.2006 03:08 UTC

#8 GONNAKILLYA!
Not registered
03 Nov 2002, 12:43 EST
Sweet map. Fast gameplay and nice visuals. The brushwork is simplistic and well done. I didn't mind the purple at all as I thought it was subdued enough to not be overbearing.

Hell of a map. I gave it a 9.

#7 optional
Not registered
03 Nov 2002, 06:36 EST
found the coloring an eyesore. the purple is cool but there's way too much of it. the overall textures and brush design is also way too repetitive. it's like walking through a maze of mirrors. no need for 2 shotguns. no need for 2 bouncepads leading to the plasma rifle (i think it was that). personally, i dont like picking up small armor here and there. you have 1 piece here, walk around, pick another... sorry, its annoying. you could probably add more connecting vertical too. despite those comments, you are definately on a pro level. i just dont like the layout/design of this. too boring to look at. spice it up!
#6 amethyst7
Not registered
01 Nov 2002, 22:48 EST
Hmm... yer right, i can't find the file either. You can get it directly from my site if you need to.

http://amethyst7.gotdoofed.com

Thanks for all the compliments everybody. AS for it being on servers, kilnet is running it in the loop now.

http://www.kilnet.org

-ame7

#5 optional
Not registered
01 Nov 2002, 15:38 EST
file not found
#4 ForM
Not registered
31 Oct 2002, 22:34 EST
Was a fun map with the bots on nightmare.
Color was different but pleasing.

Not great bt would be nice to see in some servers.

#3 Meatboy Doffood
Not registered
31 Oct 2002, 20:10 EST
Nice One!
#2 Lake Trout
Not registered
28 Oct 2002, 18:49 EST
What a great map! The bots play it well and they are deadly. Constant action and fun. Great job!
#1 nitin
Not registered
28 Oct 2002, 17:03 EST
nice theme, the purple is pulled off extremely well. Some nice brushwork too but the lighting's a little flat.

Layout wise, too flat and horizontal for my liking, the scale seems lightly off too. Perhaps the second floor needed to be higher up a little bit.

nice work overall, a 7.5 IMHO.

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