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Arena of Despair by guile09 - 11 Jan 2003
More than 5 years old
Download » MHGaming, ..::LvL (1.31MiB, 2,392 d/loads) - Permalink - digg it!
Arena of Despair
Download » MHGaming, ..::LvL (1.31MiB)
Readme    Maps by Author
Game type:DM, Team DM, Tourney, 2-6 players
Weapons:
x2
Items:
x4
x2
x2
x10
x11
x4
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 7.61 / 10 (18 votes)
152
7.61
3457e01e67c77f2536c2e7da497901f7
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Comprising of well-used and nowadays dull textures. This castle themed map sometimes looks like a mismatch of brushes and lighting. Deathmatches will tend to leave you stuck with a GL. More often than not leaving you slightly annoyed. More fun but slightly too big for a tourney map. Bot play was average, as they do not use the whole map. They did gather in the courtyard making for some huge fights. Item placement is relatively good. Sometimes ammo seems out of place and the GL could probably be swapped with a SG.

Overall an ok map but lacking in a few areas. Not bad for a mappers first release. You may get a few rounds out of it.

Reviewed by .VanZeR**.

1478
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Posted comments:
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#10 FragTastic
07 Jan 2012, 12:23 EST
I would love it to be a wrestling ring.
#9 zero4
Not registered
04 Mar 2003, 18:44 EST
sweet tourney play, dude
#8 Buddah
Not registered
06 Feb 2003, 22:02 EST
Pretty nice for a first map.
#7 VanZeR**
Not registered
05 Feb 2003, 05:27 EST
yer i played this map on lan last night and it was decent

guile09 it looks like you did wnat you set out to do with this map
and im sure yur next map will be better

#6 EBUK
Not registered
24 Jan 2003, 02:27 EST
For a first map its good, don't let a few silly comments put you off of mapping!
#5 guile09
Not registered
20 Jan 2003, 22:45 EST
Ya...My next map will be one texture theme throughout with alot more emphasis on architecture.
#4 VanZeR**
Not registered
20 Jan 2003, 22:37 EST
i playtested this map alot but only with bots

i didnt like the diff textures in every place

i did like the green sewer with the lighning gun room

i thought connectivity was a bit fantastic noodle at first as well till i new the map

guile most of the higher rated maps just use the one texture theme

#3 guile09
Not registered
18 Jan 2003, 22:42 EST
If you guys have any suggestions let me know. "It's a shitty level" just doesn't help much. This is my first level and I pretty much accomplished my goal of making a map that is different with disticntive areas (not the same textures throughout a series of connected halways) and a more open style of 1 vs 1 (like q2dm1) where players can strafe jump up to full speed as well as multiple routes to cutoff enemies or flush them out of hiding.
#2 StormShadow
Not registered
18 Jan 2003, 18:24 EST
I liked it.. quite fun to play

8/10

#1 Lethal
Not registered
12 Jan 2003, 00:56 EST
This map is fun for tourney and the design is cool and original. It definatly shows promise.
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