Download » MHGaming,
..::LvL (2.91MiB)
Readme Maps by Author Authors site
Readme Maps by Author Authors site
| Game type: | CPM, Tourney, 2-5 players |
| Weapons: | |
| Items: | x4 x2 x3 x3 x2 x8 x6 x5 |
| Bots: | No bot keywords yet |
| Theme: | No theme keywords yet |
| Textures: | No texture keywords yet |
Rate release: Currently 7.67 / 10 (6 votes)
153
7.67
e033e587aa8e00f0f444d1c73925976c
Login to vote
|
Your vote:
0 / 10
|
1591
Posted comments:
Remember those original Q3A maps, "like id used to make", with that wow-factor gameplay-wise? Well this is one of those rare customs maps that pulls that off. Since it uses the standard textures you feel right at home (like in q3dm7), and just *like* to play in that map, exploring alternate paths.I love the central placement of the RG, with a bit of jumping skill (for use non-pros) you can reach it from several spots, same is true for the MH. This "small" challenge adds to the overall fun of the map. The bots on Hardcore play very well. A definite download, if you like the "classic" maps.Bug: Alas a texture for the lights is missing when playing this map in vQ3, a pk3 file update would be good.
#3 not entered
Not registered
31 Aug 2003, 07:06 EST
Not registered
31 Aug 2003, 07:06 EST
look like a fast vertical smooth gameplay map. JUST the way i like them. tryin to get my maps this good! ;) well done requiem.
#2 ALMighty
Not registered
24 Aug 2003, 00:28 EST
Not registered
24 Aug 2003, 00:28 EST
There was some nice detail in the map, but overall I thought the rooms and everything seemed pretty randomly placed. That of course made the visibility bad, it wasn't unusual that the r_speeds climbed up above 2000 surfs. I think that if it had been planned better, it could have been a much better map. The verticality is good, and it was pretty fun to play, even with bots :)
Btw I missed a light texture.
Btw I missed a light texture.
#1 Octovus
Not registered
23 Aug 2003, 18:34 EST
Not registered
23 Aug 2003, 18:34 EST
I enjoyed this as a gothic romp...7/10 I guess, because gothic romps are getting tired, and the looks are a little odd in places. Do those "teeth" around the RG area ever clamp down? I guess that has something to do with the "secret" probably.
Bots are quite good and use all weapons, Bones even did the little jump to get the SG. Fun but not-too-hard jumps between platforms abound even in VQ3, so there must be tons in CPMA. Actually, since some other guy scored this a 5, I'll give it an 8. An average-looking map with well above-average gameplay (and that, of course, is an average made with all the sucky maps struck right off the list).
-Octovus
Bots are quite good and use all weapons, Bones even did the little jump to get the SG. Fun but not-too-hard jumps between platforms abound even in VQ3, so there must be tons in CPMA. Actually, since some other guy scored this a 5, I'll give it an 8. An average-looking map with well above-average gameplay (and that, of course, is an average made with all the sucky maps struck right off the list).
-Octovus









