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The Black Realm - Special Edition by sst13 - 13 Sep 2005
More than 5 years oldPanorama screen shot
Panorama - Download » MHGaming, ..::LvL (2.3MiB, 2,889 d/loads) - Permalink - digg it!
The Black Realm - Special Edition
Download » MHGaming, ..::LvL (2.3MiB)
Readme    Maps by Author    Authors site
Game type:DM, Tourney, 2-3 players
Weapons:
Items:
x2
x2
x9
x12
x2
Bots:
Theme:Gothic
Textures:Authors own, id Gothic
Rate release: Currently 8.63 / 10 (15 votes)
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8.63
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The author demonstrates a flare for the darker side of interior design, incorporating black marble textures and towering columns in to an eye pleasing cathedral motif. The grey veins running through the walls also lend themselves well to the invisibility pickup hovering just a rocket jump away in the center of the large atrium (if there's another way to get it, the readme might benefit from an explanation), reflecting the visual effect of this powerup.

Sadly, where this level excels in visuals, it's let down by uninspired gameplay. Aside from bunny hopping and rocket jumping, all of the action takes place on one floor, which makes for very easy RG kills. The PG on the other side of the map (it's symmetrical) can be used to throw an opponents aim but it's an old trick. If I were the author I would raise or lower the side wings of the cathedral to provide a little vertical fire and replace the invisibility with something more desirable to create a focus area for the action.

Provides an okay blast, but no more so than any of the original ID maps.

Reviewed by Text-Fish.

1804
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Posted comments:
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#11 HDK!
13.52 days ago
Buen diseƱo y arquitectura =)
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#10 chtonicnoise
13.67 days ago
awesome! 10/10
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#9 Kyall
16 Mar 2012, 19:16 EST
Such a good map. The most dominating feature would be the textures, they are beyond excellent. I have never seen such graphical reflection on Quake 3 Arena. The reflection can also be used to your advantage as well, using it to see the reflection of an enemy, but not the enemy itself, which brings me to gameplay. The gameplay is awesome, though the map is small, it has interesting gameplay, some good action as you can easily get to safety, but you will need to keep an eye out for snipers. Pretty fun with 4 human players or bots. As for framerates, I don't know if it is my computer or not, but it went pretty smoothly, without any lag. Good fun, and definitely a keeper. 10/10.
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#8 FragTastic
08 Jan 2012, 01:52 EST
AMAZING MAP!
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#7 SW12
05 Jul 2011, 01:43 EST
This map makes me think of the Dark Eldar from Dawn Of War-Soulstorm.
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#6 Hooyaah
28 Feb 2010, 19:15 EST
There are no other maps that have quite the same "dark feel" of this one. The statue of the evil one can be seen feeding energy from the dark crystal that spawns the invisibility, causing his eyes to glow from the dark force. The marble floors reflect the abominable cathedral's scene, as if it were the lurid Stygian river, Styx. Remember, game play is yet only what you cause it to be.
#5 Anonymous
Not registered
13 Jun 2009, 01:11 EST
very nice map!
#4 monaster
Not registered
28 Nov 2008, 15:22 EST
Forget about the problematic gameplay with easy rg kills, a map can't always have both: great gameplay AND optical appearance. And the atmosphere in that map is SO dark and creepy that I didn't care much for gameplay. On top of that since the side wings are somewhat narrow you can easily get behind the next corner and hide there for a counterattack if there's really someone with an RG after you.
Additionally, this is one of like 3 maps I continously start up from time to time just to be in there again and to take a look at their magnificent textures, atmosphere or something else like that. By the way, another map having that "wow"-effect on me is moonstone, just to make clear where I place that version of "The Black Realm" considering the impression it creates.
#3 Mikemc
Not registered
24 May 2008, 17:03 EST
We found this map quite enjoyable. The different textureset (blacks instead of red and stones) and the reflective floor add beautifully and the lack of floors is compensated by pillars to run around. The invisibility is a perfect choice as it adds that feeling of constantly being watched. It's dark, it's creepy, it's perfect.

- Mike

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#2 JULEK
11 Dec 2007, 09:44 EST
anyway i think it is a cool map
#1 Mast3r BFG20K
13 Sep 2005, 14:46 EST
Definitely looks cool, i had to turn my res down a notch to avoid 35 fps in some spots. I didn't find that the level's gameplay was lacking, even though it really COULD have benefitted from some more vertical gameplay. overall, maybe it would've been best to work on this one for another few days or couple weeks.
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