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Pampuch 4ever by Rota - 30 Jun 2007
Download » MHGaming, ..::LvL (2.07MiB, 1,928 d/loads) - Permalink - digg it!
Pampuch 4ever
Download » MHGaming, ..::LvL (2.07MiB)
Readme    Maps by Author
Game type:DM, Tourney, 2-6 players
Weapons:
x2
x2
x2
x2
x2
Items:
x5
x4
x2
x4
x4
x5
x2
x16
x12
x10
x2
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 5.71 / 10 (7 votes)
114
5.71
5490a3dfc46d174ac9a5960d778aebb9
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There are a lot of things I like about this map, the first came the second I loaded it where the screenshot was a top view layout of the map. The textures/lighting aren't award winning but they look good enough for me to have a fun time playing this map. Unfortunately there is only one level which is a big hit to gameplay, but the style of the map seems to make up for it. For example there are no sharp edged corners, they are all cut off which makes running through a breeze.

My first impression was a big rectangle of hallways and corridors, and that is essentially all it is. Players with high sensitivity will do well on this map as from simply walking from one side to the other I counted 11 mouse flicks left and right respectively into the other corridors.

The bots played well in CPMA, however I would discourage 1v1 or TDM players from getting this as having only one level throughout the whole map makes gameplay very limited and takes out most elements of strategy.

But in the end this map gets a thumbs up from me. It's a simple hard and fast ffa map which any ffa player should get.

Reviewed by zeal0r.

1934
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Posted comments:
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#12 CZghost
19 Aug 2011, 22:31 EST
Sorry for my english, I don't speak english very well. My nick points to my coutry, where I live.
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#11 CZghost
19 Aug 2011, 22:07 EST
I've seen the smile in comment, but I didn't think, that text of the comment can be meant as joke.
Also wakey didn't write, what ghost playermodel he meant, and in CPMA is bug, that shows spawnpints as ghost player in facing direction.
If he wrote joke (hmm, 'XD' smile mustn't point at joke), then the joke isn't fun for me.
Also, smile 'XD' can point at using joint before talking. :-D))))
Avatar
#10 CZghost
19 Aug 2011, 21:55 EST
Joke? Based on packman picture in levelshot? If that was joke, then the joke isn't fun anyway.
Also, check your map review (Ankor the flag). If something is wrong in review, write comment inside that.
#9 dONKEY
Not registered
19 Aug 2011, 17:31 EST
CZghost, it was meant as a joke dude. Wakey made a joke.
Avatar
#8 CZghost
18 Aug 2011, 21:16 EST
If someone uses packman playermodel, at spawnpoints will show his playermodel ghost (packman).
The spawnpoints copy player's model used in CPMA.
Avatar
#7 CZghost
18 Aug 2011, 21:12 EST
OK. I've tested map in VQ3 and CPMA. No "PackMan ghost" is in map. In VQ3, the map is purly with items, in CPMA, there are visible only the spawnpoints (and the direction of look).
So he propably meant spawnpoint ghosts...
#6 dONKEY
Not registered
18 Aug 2011, 16:36 EST
I'm pretty sure Wakey meant ghost models as in PacMan ghosts, not CPMA ghost spawns :))
#5 tehSandwich
18 Aug 2011, 09:22 EST
Quote: Ghost playermodels are generated by spawnpoints in map. This is bug of Challenge ProMode gameplay technique and cannot be override by mapper. Also ghosts generated at spawnpoints are only in waiting stage (Waiting for players) or at warmup stage (The game begins in <seconds>). In real game the ghosts aren't visible.

This is less of a bug and more of an intended feature to point out where the spawn points are.

Avatar
#4 CZghost
17 Aug 2011, 19:27 EST
Ghost playermodels are generated by spawnpoints in map. This is bug of Challenge ProMode gameplay technique and cannot be override by mapper. Also ghosts generated at spawnpoints are only in waiting stage (Waiting for players) or at warmup stage (The game begins in <seconds>). In real game the ghosts aren't visible.
#3 wakey
09 Jul 2007, 10:16 EST
Lol, yeah. And some ghost playermodels too XD
#2 v1l3
09 Jul 2007, 02:21 EST
This map would be much more fun if someone made a PacMan Q3 player model. Chomp Chomp!
Avatar
#1 Takkie
02 Jul 2007, 17:43 EST
q3 pacman...
lol
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