Video Readme Maps by Author Authors site
| Game type: | CTF, Team Arena, 6-10 players |
| Weapons: | x4 x2 x2 x2 x2 |
| Items: | x6 x6 x4 x8 x2 x4 x10 x44 x8 x6 x2 x2 x3 x3 |
| Bots: | No bot keywords yet |
| Theme: | Gothic, Tech |
| Textures: | id Gothic, id Tech |
Login to vote
|
Your vote:
0 / 10
|
Travelling around the map is easy, you don't hang anywhere. Hallways are wide in some areas and narrow in others, makes for good close contact fraggin' and long distance sniping. The only thing that detracts from the map are the jumps after the teleporters in each base. The pit between where you land and where the rest of the level connects is just a tad bit too far to jump at full speed. Almost have to do a good strafe jump to make the distance, so that may discourage or annoy any players not confident in their strafe jumping skills from ever using it or trying to retrieve the armor. The bots also seem to avoid the area at all cost.
The map follows the Quake III texture and layout tradition, so expect to have a lot of fun on this map whether you play CTF, One Flag, Overload or Harvester.
Reviewed by KnightMB
Not registered
09 Mar 2011, 03:13 EST
Not registered
08 Mar 2011, 01:16 EST
Not registered
21 Oct 2010, 14:45 EST
Not registered
21 Sep 2008, 08:52 EST
Not registered
21 Sep 2008, 02:10 EST
Hint: The portable teleporter brings you direct into the enemy base.









