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Tech Edge by fKd - 21 Jan 2010
30 second videoPanorama screen shot
Video - Panorama - Download » MHGaming, ..::LvL (12.38MiB, 2,568 d/loads) - Permalink - digg it!
Tech Edge
Download » MHGaming, ..::LvL (12.38MiB)
Video    Readme    Maps by Author
Game type:DM, 3-5 players
Weapons:
x2
Items:
x3
x2
x2
x11
x6
x3
x2
Bots:
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 8.72 / 10 (34 votes)
174
8.72
00884b244fd5eb7b4b1cfa8a7d47b2fb
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My first thought upon entering this map was: This is Absolutely Gorgeous! and I was not disappointed. This level has everything you want in a small to medium FFA from hiding spots, to glass floors and an awesome layout that stimulates player movement and shoot outs across all axes. fkd has drawn his textures from a wide variety of sources to create an environment that is not only consistent but totally believable and the brushwork is just amazing. If there were any clipping issues on this map I have to say I did not notice.

All weapons are available bar the BFG and power-ups include Regen, Megahealth, medikit and personal teleport. Also included are 2 yellow armours. The item placement is beautiful and while critics might argue there are too many weapons and power-ups it creates a perfect spread across the map preventing any one player from controlling. So even if there are disparities in skills between players the layout should help to even things out. Resident bots are Doom, Grunt and Major and an arena file is included. Low end machines may have trouble loading this level if there is anyone out there playing on a rig that is really old and clunky.

Tech Edge was inspired by The Edge (from Quake 2) but has ended up looking and playing nothing like it. Start your downloading! I can already tell this level is going to be a classic and I can honestly say this is one of the best small FFA levels ever made for Quake III Arena - I can not imagine any Quake III player not wanting to keep this level on their hard drive.

Reviewed by Mark

2075
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Posted comments:
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#18 FragTastic
05 Jan 2012, 06:14 EST
fKd Is A master Mapper!
Avatar
#17 EmeraldTiger
02 Jan 2012, 19:28 EST
I think he's saying that compared to most maps he has seen, this one is "unusual" and therefore he wasn't expecting anything like it. In other words, he probably likes it. :)
Avatar
#16 fKd
02 Jan 2012, 15:11 EST
ummm what were you expecting?
#15 Someone
02 Jan 2012, 12:55 EST
This isn't what I was expecting.
#14 Decrepid
Not registered
19 Sep 2010, 08:17 EST
Reminds me of the movie robots, but an awsome map ^^
Avatar
#13 fKd
27 Apr 2010, 12:04 EST
thanks very much dude! ahhh this is why i map, great to know ppl are having fun with this map. new ctf in the works. dont forget q3w level editing forum for all things q3 mappyish www.quake3world.com
Avatar
#12 headrot
26 Apr 2010, 23:27 EST
Just the BEST map Dude! Love the personal teleporter down in the tunnels next to railgun Also works well in Pro mode - flying about on all the angles : ) A+
Avatar
#11 fKd
16 Feb 2010, 11:06 EST
thanks for the kind words guys :D its a pleasure creating more content for such a fun game. now if only i could dedicate myself to finishing one of my many halve finished maps i've been working on since this 1. ack
#10 anonymous
Not registered
16 Feb 2010, 10:45 EST
GREAT map!
Avatar
#9 Hooyaah
14 Feb 2010, 08:42 EST
This map transports one to a truly believable environment where there is sufficient ambient sound and lots of eye candy. I agree with Mark, this is a real keeper and worth the download. You may want to store an extra copy somewhere safe. Game play isn't so much of a concern, in my opinion, as I enjoy adapting my playing style to each map I encounter. I always love a map that is so technically flawless and so visually engaging. High marks for fKd.


Edited: 14 Feb 2010 AEST

#8 Foo
06 Feb 2010, 12:01 EST
Visually stunning, and technically very accomplished. User of shaders, clip etc all excellent.

On the gameplay side, item pickups are a bit thin on the ground, lacking in ammo boxes and health orbs, especially for the target game-mode FFA.

Flow is good although over-connected. There are not enough scenarios where you're in a fight and unable to move in close to your opponent very quickly. This lowers the depth of gameplay quite a bit.

fkd really is an accomplished mapper and has mastered the technical side to its fullest. I'd love to see a collaboration with some gameplay-focused mappers/players, the outcome would be amazing.

Edited: 06 Feb 2010 AEST

#7 pat howard
05 Feb 2010, 11:37 EST
I initially dismissed this map because I thought there were just way too many colors (I know, I have high standards for your maps) and I didn't think I'd ever be able to actually play it without being visually confused. But I've been recently inspired to take another look at this one and I must say I'm glad I did. I had some really good games with 3 bots.

The layout is much smaller than I assumed it was in the beginning. For me that's always been a tell-tale sign of over-connection. Looking around I think you probably could have gotten rid of a few of these bouncers as they sometimes overpower the stairs. Still, it's never too difficult to move upwards so that's good I guess.

Don't get the wrong idea about the color palette comment, the details in this map are amazing. Perhaps I should just quit while I'm ahead here and say this:

Good one : ).
-pat

Avatar
#6 fKd
05 Feb 2010, 08:48 EST
or not :D
Avatar
#5 fKd
01 Feb 2010, 06:25 EST
a bit more feedback would be nice :D

if interested in the process for this 1, here is a link to the topic on quake3world : http://quake3world.com...c.php?f=10&t=40765

#4 cityy
Not registered
22 Jan 2010, 23:08 EST
Sick. (:

You need to come back to q3 level editing fkd.

#3 v1l3
22 Jan 2010, 22:24 EST
Sorry I didn't give you a review (since this map has been sitting there in the queue for a ridiculous amount of time)...but this map really is the best thing I've seen come out for a really long time..everything about it shoots way above what people have been putting out lately...plus before that. Very skillful. Actually...I'm working on a OpenArena spawn for myself only, and I was able to put this map in all by itself with just the game engine..and I played around on it for like near an hour. It does play good..very connective and a good item layout!

Edited: 22 Jan 2010 AEST
#2 AEon
22 Jan 2010, 10:15 EST
About the clipping... the tester must have been looking less closely... ;)...

That completely aside, this map is indeed awesome, especially the stacking of detail on detail, and the amazing brushwork. It is really surprising to see that the map still plays this well with all the detail. The layout may take some time to understand, but it works well... playing the bots is fun.

Even should anyone no longer care about playing maps, download this map alone for the visual experience.

Avatar
#1 fKd
22 Jan 2010, 07:04 EST
thanks for the review :D
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