Video Readme Maps by Author Authors site
| Game type: | DM, Tourney, 2-4 players |
| Weapons: | |
| Items: | x3 x6 x2 |
| Bots: | |
| Theme: | No theme keywords yet |
| Textures: | No texture keywords yet |
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The level of detail this author has displayed combined with some incredible textures and shadering of his own, creates a very visually interesting level. The subtle use of ambient sounds also adds to the atmosphere.
Game-play is rather fast and vertical, and offers enough depth to be competitive. The level has been made specifically for Challenge ProMode, with a green armor spawn. Moving through the level makes it apparent that no small detail went unnoticed as every item and every area has been carefully planned out as there is a variety of trick jumps that can be utilised and weapon/item balance is near-perfect. There does not seem to be any clipping issues either and connectivity is spot-on.
Considering the time constraints put on the level designers in such mapping contests there are bound to be small issues that never had the time to be addressed, as Hipshot admits. However the issues here are very insignificant. As the author points out, the bots are slightly stupid, but that is to be expected of them! My main issue was the lack of item spawn spot textures. Technically, it performs well - even on my old unreliable laptop it keeps a steady FPS throughout the map, and r_speeds are good.
Overall, it is a very good production and is a deserving winner of the mapping competition, even amongst some very tough competition. It is definitely not a map that you will want to ignore - so get downloading!
Not registered
25 Jul 2011, 05:05 EST
- RA teleport jumps and loops (seems to be inspired by portal :) )
- plenty of small ledges (doorways, wood beams etc.) for occasional funny camp or 'parkour' shortcut
- plasma climbs are actually useful here
- nice upgrades of 'map citations' (GA stairway from dm6, jumppad reminiscent of cpm5a)
- many routes to MH and the holes beneath railgunOverall a yum map! I will pray for grenade launcher version :)
Not registered
20 Nov 2010, 12:16 EST
Not registered
19 Nov 2010, 04:40 EST
Not registered
18 Nov 2010, 23:48 EST
Not registered
16 Nov 2010, 01:22 EST
My laptop also, I set ultra high graphics in OpenArena with 1,280 by 800, fullscreen. and the fps locks up to 60, that says my graphics card is outdated.
My laptop have Intel 945GM graphics card and now I have 3 years desktop with Radeon 9550 and runs very well with ioquake3 unlocks the framerate to 125.
=)Also, some of maps with ultra high textures as Id Tech 4 engine textures, please ensure your RAM is enough and system requirements must meet or exceed,
Tig.The video you captured with 1024x576 and me captured with flares and bloom effect, 800x600 16xAF(Anisotropic Filtering) and No Anti-Aliasing.
The screenshots you taken is 1600x1200 me taken some screenshots is 800x600 =)
Because 800x600 in ioquake3 I love the res :D
Not registered
13 Nov 2010, 23:22 EST
Edited: 15 Nov 2010 AEST
Not registered
11 Nov 2010, 01:34 EST
Not registered
10 Nov 2010, 03:44 EST









