Video Readme Maps by Author Authors site
| Game type: | CTF, 4-10 players |
| Weapons: | x2 x2 x3 x3 x2 x2 |
| Items: | x4 x2 x2 x6 x4 x4 x4 x2 x2 x6 x6 x10 x6 x2 x2 x2 x2 x2 |
| Bots: | No bot keywords yet |
| Theme: | Minimalism |
| Textures: | No texture keywords yet |
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The flags rest right behind some metallic guardrails, serving as a block to challenge offensive players. Actually, the whole process of acquiring the flag is not easy - unless you want to rocket jump and take damage, you'll be forced to use one of three jump pads: two right in the flag room and one in the back. This promotes strategic CTF gameplay in a pure sense of the term because you'll need to perform actions such as distracting the opposition with decoys, etc. so you can grab the flag safely. Without teamwork, it is highly probable that you will utterly fail on this map.
Two side rooms between mid and the flag rooms contain goodies like the RG and RA, depending on what side of the base you are on. You'll need all the armor you can get to survive potential onslaughts.
The central room is monstrously huge in comparison to the rest of the arena. Two extensive bridges span a bottomless pit of complete, pitch-black darkness. The upper bridge contains a Quad Damage, which could come in handy for annihilating your enemies. There's a nice aesthetic touch with the Hollywood-style pivoted lamps.
A sleek and tactical CTF arena that both newbies and pros alike can enjoy. Download already!
Reviewed by EmeraldTiger
Not registered
22 Dec 2011, 22:37 EST
For those interested, there is a second version of this map which fixes some gameplay-issues. Most importantly, the central room is replaced by a smaller space which helps game flow. See http://www.theengineso...t.aspx?p=maps/rjlctf2b for download and screenshots.









