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Testing Procedures by Eraser - 08 Feb 2012
30 second videoPanorama screen shot
Video - Panorama - Download » MHGaming, ..::LvL (33.65MiB, 846 d/loads) - Permalink - digg it!
Testing Procedures
Download » MHGaming, ..::LvL (33.65MiB)
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Game type:EntityPlus, Single Player
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Items:No item keywords yet
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Theme:Industrial, Minimalism, Sci-Fi, Tech
Textures:Authors own, id Industrial, id Tech
Rate release: Currently 7.95 / 10 (10 votes)
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Another EntityPlus release. This time, from Eraser, the main author of the mod! A lot of custom textures and shader effects have been used well throughout the levels, with the odd id Software texture still present. Some of the shader effects include Access Denied and a other informative messages that interact with the player in some basic way.

Without trying to give away too much, Testing Procedures will test the player as a subject. A bit like a you might expect a mouse to be tested in a lab. You are guided through the tests by a computer with a sense of humor. However, there is a lot more to the entire game, including 6 secrets to be found.

Overall, the geometry is impressive and helps to realise the environment the author has placed you in. Included are a number of locations you may have seen before, such as a small section from q3dm7 that has been re-textured and another small section from Valve Software's Portal.

Other than forcing the players model to Ranger, there is very little to fault. Download and try it. I'm sure you will have a few laughs and an enjoyable Single Player experience!

Reviewed by CZghost

Tigs notes: A very interesting and humorous Single Player experience. People who have played Valve Software's Portal will immediately identify the missions influence. While I would have loved to have seen a little more detail in the brush work, the mission as a whole is highly recommended. It was great to see the Dopefish and Green Keycard again.

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Posted comments:
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#25 99ymx
21 Apr 2012, 02:38 EST
The g_synchronousClients can cause problem when playing cut scene. It will show an error: CVar_Update: Handle out of range. The solution is turn off g_synchronousClients.
#24 Eraesr
17 Mar 2012, 00:24 EST
Yes, but you need the EntityPlus mod
Avatar
#23 nick13
12 Mar 2012, 07:56 EST
this map works?
#22 Eraesr
01 Mar 2012, 18:40 EST
Make sure you have g_synchronousClients set to 0
#21 ymx
Not registered
01 Mar 2012, 01:45 EST
When cutscene plays, the error pops up: CVar_Update: Handle out of range, Eraser.
#20 ymx
Not registered
29 Feb 2012, 07:43 EST
Error: CVar_Update: Out of Range
#19 ymx
Not registered
29 Feb 2012, 07:28 EST
@CZghost: Did mod is required to play the map? This map will have any crashes like hunkmegs error?
Avatar
#18 FragTastic
26 Feb 2012, 21:59 EST
@CZGhost, GuitarMan: There is no need to argue over this guys. GuitarMan, CZGhost wasn't being aggressive he was correcting you and there is no need to get angry of him correcting you. People make spelling mistakes. We all are not perfect we make mistakes.
Avatar
#17 CZghost
26 Feb 2012, 21:38 EST
@GuitarMan: I didn't spin you head away, Sorlarg is a bit similar to Klesk, but only visually (sounds are also very similar)

@ymx: no, the lasers only activates alarm (if you want to find secret near the room, try to not avoid the lasers - avoiding them will lock the doors permanently)...

Avatar
#16 GuitarMan
26 Feb 2012, 05:50 EST
Quote: These are Sorlargs, no Klesks... It's a bit different...

Yes, I know those are Sorlags, sorry, I kind of confused the names. Why are you being so aggressive on this topic? BTW, if you're going to correct me, at least spell it right.
#15 ymx
Not registered
26 Feb 2012, 00:03 EST
These lasers... can kill player?
Avatar
#14 Alexje60
24 Feb 2012, 06:59 EST
@guitarman yh me too
Avatar
#13 CZghost
21 Feb 2012, 00:52 EST
These are Sorlargs, no Klesks... It's a bit different...
Avatar
#12 GuitarMan
20 Feb 2012, 12:05 EST
This is strange. First time I played this map, a few weeks ago, it worked fine; now I'm getting kicked to the main menu too at that very same point (when fighting all those Klesks).
Avatar
#11 CZghost
12 Feb 2012, 21:31 EST
I don't tell you dude... Try to ask on www.quake3world.com dude...
Avatar
#10 Alexje60
12 Feb 2012, 07:14 EST
Hey, cool map dude. But when i have to fight with all of that animals (lol) then it will turn again on the menu. is there any solution how I can fix this?
Avatar
#9 GuitarMan
11 Feb 2012, 16:18 EST
Heh, played this map a few weeks ago and laughed my ass off while playing. Hilarious storyline, and impressive on the technical side.
Avatar
#8 FragTastic
10 Feb 2012, 03:24 EST
This map looks like it's going to be a popular one.
Avatar
#7 CZghost
09 Feb 2012, 23:13 EST
I've laughed a lot, when first played the map... There are lots of humouristic scenes, which already adds to environment...

If you have problems with finishing map, launch it with cheats (it won't add the highscore, but it's notz required, there's important the fun...)

#6 Eraesr
09 Feb 2012, 21:53 EST
Thanks for the kind review and comments everyone!
I realize the map doesn't exactly break any records by the way it looks visually. The truth is that it is such an enormous amount of work to get all the entities and logic set up properly in there (and I even had to code some new features into the mod to be able to do what I wanted to) that if I had spent the time to give it a visual makeover, it would never get done. Because of this, I'm hyper excited to see how fKd's map (http://www.quake3world...c.php?f=10&t=46670) will turn out because that looks absolutely amazing.
Avatar
#5 gooball
09 Feb 2012, 09:23 EST
Yep, Portal/Portal 2 definately came to mind!
Avatar
#4 themuffinator
09 Feb 2012, 06:39 EST
Pretty epic! That automated voice had me in stitches, it just needed to be topped off with some :olo: smileys from Q3W slapped on the screen at the appropriate times.

One problem I ran into was the game crashing like a mofo at the part where a million sorlags are let loose. Sadly I had to skip that, go to the 3rd map and continue from there.

This campaign really proves how the game experience itself is so much more important than visuals. I couldn't care much for the stock (and sometimes misaligned) textures and the lack of detailing when the gameplay is so goddamn good... damn it's good! I was left wanting more after I finished it. I only found 2 secrets. Maybe it's time to find the rest!

8.5/10, with that crashing issue resolved it would be a 9.5.

Edited: 09 Feb 2012 AEST

Avatar
#3 FistMarine
09 Feb 2012, 03:47 EST
Played this map some time ago! Hope we expect more Entity Plus maps soon! 10/10
Avatar
#2 FragTastic
09 Feb 2012, 03:40 EST
I shall be downloading this map later on. I love EntityMaps and by looking at this one, I'm sure it's going to be great
Avatar
#1 DaEngineer
09 Feb 2012, 00:08 EST
There's really no reason to not download this map. 10/10, without any doubt. Eraser, what you've done there is just amazing. The visuals could be better and many areas look rather bland, but the overall experience (and that's what's important) is more than satisfying. Playing through this short campaign was exciting, funny and technically ingenious. The last big fight and the cinematics you used there looked quite next-gen for such an old game. Unfortunately I didn't even find a single secret... maybe on a second run :)
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