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..::LvL (2.37MiB)
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| Game type: | DM, Floater, Tourney, 2-4 players |
| Weapons: | |
| Items: | x4 x2 x2 x2 x2 x10 x10 x2 x2 |
| Bots: | |
| Theme: | No theme keywords yet |
| Textures: | No texture keywords yet |
Rate release: Currently 5.42 / 10 (6 votes)
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5.42
884958dc285b10acd75bdd7799aab5cb
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Posted comments:
#4 IMMORTAL
Not registered
18 Jun 2001, 19:52 EST
Not registered
18 Jun 2001, 19:52 EST
indeed , it s not a map to play with bots , about the light , sorry , when I read your words it was too late , I just never realised that when compiling because I play with full light !!! Well no excuse ... my fault , maybe a version that will fix that later
#3 martin
Not registered
05 Jun 2001, 06:55 EST
Not registered
05 Jun 2001, 06:55 EST
it wasn't THAT dark. and you get the invis and strafejump to one of the other platforms. cool teleporters too. sounds like you played it for 2 minutes.
i thought it looked cool. the uneven steps with the lava were really different. the spawnpoints that fire you out make for a change. its a great rail practice map. just don't play bots :P
#2 Twitchfactor
Not registered
08 May 2001, 10:51 EST
Not registered
08 May 2001, 10:51 EST
1. It's too dark. It's SO dark, that it's almost impossible to navigate. I don't even know how that screenshot was taken.
2. Why are there power-ups placed where the only way to get to them, is to die?
3. Excellent idea/theme. Just rework the lighting and rethink some of the item-placement.
#1 Thanatos
Not registered
07 May 2001, 17:17 EST
Not registered
07 May 2001, 17:17 EST
I have 1 *huge* problem with this level: it's too dark!
Most of the time, I couldn't tell where my opponent (Klesk) was, 'cos it was virtually impossible to see him against the dark background of the map.









