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All Your Base Are Belong To Us by KnightMB - 30 May 2001
More than 10 years old
Download » MHGaming, ..::LvL (4.87MiB, 4,389 d/loads) - Permalink - digg it!
All Your Base Are Belong To Us
Download » MHGaming, ..::LvL (4.87MiB)
Readme    Maps by Author    Authors site
Game type:Team Arena, 6-16 players
Weapons:
x2
x4
x2
x2
x2
x2
x2
x2
Items:
x2
x2
x12
x2
x8
x5
x4
x2
x2
x2
x4
x16
x4
x2
x4
x2
x2
x4
x4
x4
x2
x2
Bots:No bot keywords yet
Theme:No theme keywords yet
Textures:No texture keywords yet
Rate release: Currently 7.77 / 10 (22 votes)
155
7.77
37af15ed48730ca808473d459a837720
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A city under military control is the setting for this Team Arena level with a definite Half-Life feel. Army trucks move about the city streets and the odd police car turns up. The street environment is a lot more successful than the cramped rooms inside. The Flag room could have benefited from a more open layout and more room. With the current layout Flag defence is guarding the entrances to the building, not the Flag. The interior layout is so tight the Gauntlet becomes a very useful weapon. The architecture and texturing within the buildings could be a lot better. Harvester games are the best, CTF games are next best. Overload and One Flag CTF have a few issues with the layout but can still be fun. Bots play without too many problems but can be a little predictable.

Good theme and ideas and can be fun for a few games.

Update: A small bug has been corrected in the current download. (23.Aug.2008)

909
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Posted comments:
#22 Someone
02 Jan 2012, 12:35 EST
This is a great map except for the fact that my sky is glitched.
Avatar
#21 Tig
12 Jun 2011, 10:17 EST
@Alex: The level is a Team Arena map, but will turn up in the standard Q3A menu. There are missing textures however without the Team Arena mod. Check the Site -> FAQ section for more details on how to start the map.
Avatar
#20 SW12
12 Jun 2011, 04:35 EST
@Alex: Are you trying to run it with Quake, Quake II, or Quake III Arena? Because this map runs only with Quake III.
#19 Alex
Not registered
12 Jun 2011, 03:20 EST
This map does not coming up to my Quake
#18 SW12
Not registered
12 Apr 2010, 10:01 EST
I'd be ridin Dirty if I ran over a bot. Then get pulled out by the cops. that's what's so fun about this map. TOO
#17 SW12
Not registered
12 Apr 2010, 09:09 EST
I wonder why exactly this map is called "All your base are belong to us",which is known by a Game:ZERO WING (badly translated English) But I had countless times of fun here. ESPECIALLY HITCHHIKING THE TRUCKS! I liked to be as if I was driving them. Also I know Every secret to this map. Some I wish I didn't know however.
#16 Shadowhunter
Not registered
10 Feb 2010, 20:43 EST
Im having trouble getting it to recognise the map in the game any ideas?
Avatar
#15 Tig
25 Aug 2008, 20:23 EST
The download has been updated to the current version. Thanks KnightMB for the update!
#14 KnightMB
24 Aug 2008, 02:26 EST
Hey everyone, I hate for all these great maps to not get any good action in the public? I've started a public TA server @ 75.146.8.203 (gamespy listed as well) , I'm hoping to provide a refuge for all the old school TA players, come join if you can. It's setup on a fairly fast machine (by Q3 standards long ago) and on a fast business Internet connection with everything set to maximum. I'm hoping that with enough interest, this map along with many others here can slowly be rotated into the maps for the server so everyone can enjoy the "ultra fast" computers we all have now to play Q3 :-)
Avatar
#13 Tig
11 Jul 2008, 11:44 EST
@KnightMB re map update: Try the 'site' > 'contact' link at the top of the site.
#12 KnightMB
11 Jul 2008, 10:31 EST
Thanks, I might need to get back into some old school Q3 action as well. Back in the day, our fastest machines struggled on these types of maps with multiple players, but now every one is using a super machine compared to a decade ago, I bet these maps run awesome now, LOL.

Secrets (it's been this many years, why not)
Each handicap sign, you can actually jump through it for random power ups. (including flying)

Each sign has a ledge, with a false wall to get inside the top floors. The secret is, to do a rocket jump with the double power up to reach that height. Once you are up there (besides a funny sniper point) you can wall along the edge until you slide inside the secret room. Some rooms have power ups, others have buttons to play wacky sounds across the entire area (everyone in the map will hear it)

I do have the corrected version, any idea how I would get it uploaded here to fix the double guard bug?

#11 jkno
07 Jul 2008, 04:14 EST
I leally like this map pretty unique. Too bad there are no more map makers to make these type of maps. It is really fun to play. I didn't play Q3 in a while got hoked into other games but came back for Q2, Q3 and Q3TA 2 weeks ago.

How do you get that invincibility power-up from that building? The red & blue round transporters at the base of 2 buildings are pretty cool. If you go on front of the transporter you are beamed up on a special floor in the middle building, if you go by back you are transported on higher level. Also found the prox mines up on the ledges.

Are any other secrets in the game besides these?

#10 KnightMB
Not registered
20 Sep 2007, 07:10 EST
Glad to see people are still enjoying the map. It's not perfect, but it was my first Q3 TA map. I read about the double guard bug for the blue team, I fixed that a long time ago, but I guess some of the old copies are still floating around without the fix :-( My e-mail address is still valid in case anyone wants the original source for this map, now that machines are much faster it might work better with more detail.
#9 BigFreakinGun
Not registered
06 Jun 2001, 05:15 EST
All Your base Are Belong To Us is from a game called Zero Wing for Sega Genesis.

Too bad i cant play this map as i don`t have TA.

#8 hannibal
Not registered
05 Jun 2001, 13:37 EST
Interesting experiment, and the overall look is alright, but the cramped fighting in the bases sort of ruins the gameplay, IM0. Either that or long range gunnin'...and Q3/TA doesn't play well when fighting is constantly long-range or crampy-pampy.
#7 martin
Not registered
05 Jun 2001, 06:59 EST
you haven't missed anything hydra.i envy you
#6 Hydra
Not registered
04 Jun 2001, 07:59 EST
god dammit. where the hell does "All Your Base Are Belong To Us" come from ?

Am I missing something or what ?

#5 Torinir
Not registered
03 Jun 2001, 01:45 EST
Contrary to what ..::LvL says... I don't find harvester matches to be overly appealing, due to the layout. The two blue team Guard powerups near the generator makes the generator's placement an advantage for that team when using bots.
#4 Cool Cuzzin
Not registered
01 Jun 2001, 06:40 EST
Got this map for the normal q3a? i don't have team arena.

thx...(^_^)

P.S. ALL YOUR BASE ARE BELONG TO NOONE!!!

#3 Lima_Bravo
Not registered
30 May 2001, 21:26 EST
Yes it's different and worth a look if you like city maps. The transparent hovering directional signs were novel. Have I seen them before somewhere?

As said above tight internals. Moving trucks/cars are fine - go for a ride in my car!

I look forward to exploring here more.........

#2 techx
Not registered
30 May 2001, 16:39 EST
Lol, so someone finally used that for their map name.. hehe
#1 Tetzlaff
Not registered
30 May 2001, 09:28 EST
The trucks are the good part of the map, they look cool and you can even use them. But everything else isn´t very exciting. Most of the textures outside are low res (from Duke 3D?) and look totally blurry, while the gothic textures inside look out of place. Also jump pads don´t fit the theme (what about elevators?) and the strange floating location arrows don´t make any sense in a realistic environment. The cramped rooms inside are very annoying.
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