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raspatan
383 member comments
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Group 4
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8
12 Dec 2020
12 Months
@HS I meant a third level, above the others. For instance, to place the MH, which is just too easy to get.
12 Dec 2020
Pyramid of the Magician
@Tig I see the point. I haven't followed the development process of Q3 maps, so I am not aware of the dynamic nature of such...
11 Dec 2020
Pyramid of the Magician
Finally tried this famous map. It is visually great, but far from being the most stunning maps ever, as some of the comments or...
11 Dec 2020
12 Months
Cool textures and nice design (although main room could have had an extra level form further verticality). As a VQ3 player, it is...
11 Dec 2020
Atrocity Exhibition
Amazingly fun map!! Very addictive. Connectivity is great, even in VQ3. It does takes some rounds to get the hang of it,...
7 Dec 2020
Arena of Dreams
Mmmm, I see the point. Might be fun as a break from serious 1v1. Certainly a very fast map. Concept could have been developed...
7 Dec 2020
mfgothicdm1
Never seen items placed so high above ground. Do not waste your time here. Edited 23 seconds after the original posting.
7 Dec 2020
The Mausoleum
Scary map! Lots of ambient sounds plus the mirror in a few rooms. Main lower and upper room are cool but item placement does not...
7 Dec 2020
b3dm1
Interesting map. The two main rooms (one pictured) are cool for fighting. The rest of the map is below average. Too much walking...
7 Dec 2020
Unholy Refuge
Interesting desing of map. Connectivity is quite decent. RG room and placement is very nice. This might be fun for a few rounds.
7 Dec 2020
exfiltrate
Badly connected, dark map. Doors are not shootable. You can get the BFG, quad, Medikit and RA all in 5 seconds. That sums up the...
7 Dec 2020
Pain
It feels like being inside an aquatic base. It was an interesting idea but could have been executed much better (a wider room...
6 Dec 2020
OverWhelming Hostility
Excellent map! Lots of flow, superbly connected levels, lots of great horizontal and vertical fighting. There are some clever...
6 Dec 2020
The BackStab
I find this map too tight. Lacks great places for decent fighting (unlike the other map of the author). Plus those powerups feel...
3 Dec 2020
mosh
Tig, please reintroduce the 0 score for voting. If only for this map please. It doesn't deserve my 0.5!
3 Dec 2020
pindm2
This map has too many comments for what it is. But I must confess I had a big laugh reading them. Poor Pinball. They really...
3 Dec 2020
Gradual Panic
There is nothing good in this map in my opinion. I do not see how this can ever be a keeper, as the reviewer suggest (at least...
3 Dec 2020
Ascension
Quite enjoyable map I must say. Good item placement, particularly the RG in the bottom middle. Nice connectivity too, making it...
3 Dec 2020
Rail Kill
It's ok for a rail arena. But there is no strategy to it because there are no relevant items (YA is not helpful enough) and there...
2 Dec 2020
Myxomatosis
Nice design and texturing. But for some reason, did not find it fun to play. Probably lacking connectivity. Lifts are a Q2 thing,...
2 Dec 2020
Natestah's Beotch
Can't be compared with Nathan's latest release in terms of texture and features quality. Gameplay is bad. Too few items around....
2 Dec 2020
r33t ownAge
Average textures but interesting design. The main room is quite nice, with its different floors and connectivity. Overall, map...
2 Dec 2020
Quake Monkeys
Great textures and nice ambient but gameplay is not particularly interesting, as there is mainly one main room and the rest are...
1 Dec 2020
WaterFear
Will start with the negative comments. First, version v2 is much better, because it allows for an "easier" attack (two routes...
29 Nov 2020
Rustgrad
What a great map. Visually this is one of the most well achieved maps I've seen. Playing with modern computers and high quality...
29 Nov 2020
terror twilight remix
Another ok map, but gameplay is faster than others of the author, aided by the teleports. Cool location for the RA but it is not...
29 Nov 2020
better off dead
Not that easy to play for vq3, although helps practising that difficult circular strafe jump. It's an ok map.
29 Nov 2020
Coral ctf
A classic map that later became q3wcp16. Far from being the best map but this was a superfun map to play online, used as a kind...
28 Nov 2020
Platform M26, Hibernia, North Atlantic
Very well achieved atmosphere. The moving helicopter, containers and platform (or sea, rather) are greatly achieved effects. But...
28 Nov 2020
Winter Games
Well achieved setting. Could be bigger, with more jumps, which is the coolest bit of it. You could imagine a superfun RG and RL...
26 Nov 2020
Ra3map1 OSP
Among the best RA3 maps ever. Like ShadowZombie, so many dawns found me on this or other maps! Great memories... miss RA3!
24 Nov 2020
TLQ3Dm1 - Blood, Sweat, and Frags
@HS Excellent recommendation! Cool map, well connected. Perhaps a more open area would have added extra to it. The room in the...
22 Nov 2020
The Campgrounds II CTF
Didn't tried it with bots or humans but looks fun enough. I would have made the centre of the map a bit more open and put a quad...
22 Nov 2020
Powerstation - Extended
Confusing map. Odd choice of design, like the one in the picture. Teleport takes you... to the MH. You cannot jump from the MH...
22 Nov 2020
The Place Of Many Deaths CTF
Conversion is too plain. Why not add an extra level? Increase connectivity and flow? Like sst13 did for his conversion of...
22 Nov 2020
Arena Gate CTF - Extended
In my opinion, a base with a single entry point cannot make for a decent CTF... unless you love carnage and very difficult...
21 Nov 2020
AEon's Arcs
Very interesting design here. An early indication of AEon's talent and what was to come (and came!). Yet, it does not compare...
20 Nov 2020
The Bunker (2)
Slow map. And boxes are a bit annoying. Not made for bots either, as they do not go for the special items.
20 Nov 2020
AEon's DM17
A unique, refreshing take on q3dm17. Plays very well. Camping has been significantly reduced.
20 Nov 2020
AEon's DM7 Redux
Fully agree with ET. There is something soothing about this map. Quite an achievement in terms of design, textures, effects....
20 Nov 2020
AEon's Desert
Truly gorgeous map. And also quite fun! The only negative point is that MH, quad and RA are next to each other (pictured). Little...
20 Nov 2020
shaman&dragon (remix)
Addictive map over here. So well connected, great item placement, all geared up for fast gameplay. Textures and design is great...
20 Nov 2020
The Rustwerkz
Among all the author's maps, arquitecturally this is the best. But lacks everything else: gameplay, connectivity, structure,...
20 Nov 2020
The Tiger Pit
No votes, no comments. No wonder why.
20 Nov 2020
Metal Fire
The lights brushes all over the place are so annoying. Hampers mobility significantly. Map needs more armor too.
20 Nov 2020
Eternal Asylum
Tight, badly connected. Lack of weapons. Not fun at all.
17 Nov 2020
POOLSHARK
Had little faith in this one but, within its kind (rooms and real places), this map is quite cool. I am sure it would made for...
16 Nov 2020
Tokay's Towers
A literal conversion. Cool enough, appealing mostly to fans. Having never played the original though, and tried all of the...
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Group 4
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Comment history
Highlights from the group of 48 releases.
Pyramid of the Magician
-
Most comments
(76)
mfgothicdm1
-
Least comments:
(1)
Rustgrad
-
Top voted map:
4.8
/5
Total comments for these maps:
745
Member history:
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