Menu..::LvLForumExploreSearchProfile avatar

Area15
Da Imp

Write a comment
Bold
Italics
Small
More...
Preview only
Butt-Hole
30 Mar 2000 #4
cool action when theres alot of players in (bot or humains)
Edit ~ Delete
VARIUS
28 Mar 2000 #3
its realy cool
Edit ~ Delete
Da Imp!
27 Mar 2000 #2
I've just discovered a lighting issue with my Riva TNT, which apparently also applies to some ATI cards. This problem causes map light intensity to differ when running full screen vs windowed. I've uploaded a pic of showing the invisibility powerup properly(windowed):www.fortunecity.co...21/ritelite.JPG

and what you likely saw(fullscreen):

www.fortunecity.co.../621/2brite.JPG

This lighting bug applies to Id's Q3A maps as well, so it's likely a driver issue. Ah well, next time it's BETA list 1st ;]

Edit ~ Delete
Jim
27 Mar 2000 #1
Classic Quake 2 styling with a fairly good layout (or is this just another conversion?). Unfortunately, the lighting is poor and the shaders just didn't seem to be working well with the style. And I can't stand that annoying howling ambiant wind sound. Even the Q2 wind sound was better (I know, this is a gripe against something that is part of the standard id pack and not this map in particular- but it is just something that should be used very sparingly IMO).

In particular, the lighting was so bad in the upper corridors, that I didn't know I was walking toward the invisibility until a split second before I heard the narrator call it out "Invisibility!" Max-brightness = ugly, washed out textures and completely destroys the atmosphere of the map- I wish authors would find this and fix it by at least giving it a limited beta-test phase.

The note about the shaders- for example, where the +100 health powerup is, you can walk up to that window, and the gold reflection becomes opaque, and VERY bright.

And what's with those swiveling hand things?

Edit ~ Delete
Theme:
Bots:
Textures:
Not set
Comments:
4 comments (26.5 yrs ago)
Ranked:
Downloads:
3,764 & 274 LiveViews (daily avg. 0.42)
File:
area15.zip, 618.26 KiB
PK3 date:
27 Feb 2000
..::LvL ID:
NewerOlder

Map history:
Clear
    ..::LvLExplore
    Search history
      ..::LvL Markdown
      The following syntax can be used to format comments.
      Close

      Loading...

      Map Search

      Search for a map.

      Results will appear here.

      Map peak