=============================================================================
Title                   : Testing Procedures
Release number			: 5
Date                    : 17 may 2013
Original release date	: 22 dec 2011
Filename                : ep_procedures.pk3
Author                  : Eraser
Email Address           : eraesr [at] gmail [dot] com
Description             : Single player map for use with the EntityPlus mod
Mods required			: EntityPlus
Thanks go to			: r3tina, EmeraldTiger and Tigger-On for playtesting.
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- Play Information -
This map requires the EntityPlus mod. 
Get it at code.google.com/p/entityplus
The map takes 15 to 20 minutes to complete.
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- Construction -
Base              : From scratch
Editor(s) used    : GtkRadiant 1.4
Additional Tools  : Quake ToolKit, Paint.NET, Cepstral SwiftTalker, Audacity
Textures used     : - Base Texture set
		    		- A huge amount of custom textures
Compile machine   : Intel Core 2 Duo 2.1GHz with 4GB RAM, running Windows 7
============================================================================
- Change history -
v5:
- Fixed first shooting gallery not being activated when running EntityPlus 1.1.4 or newer.
- Patrolling bot in end-game sequence properly sticks to patrolling route and walks instead of runs (if running EntityPlus 1.1.4 or later)
v4:
- Fixed player getting stuck behind locked door after dying in the red key card room.
v3:
- Fixed clip brush blocking the way after bridge section.
v2:
- Added respawning ammo to shooting range tests.
- Door across red keycard door is no longer non-solid.
============================================================================
- Links -
Engines of Creation	- www.theenginesofcreation.com
EntityPlus			- code.google.com/p/entityplus
Quake3World Forums	- quake3world.com/forum
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This map is ©2011 by the author and may only be distributed by electronic 
means. This map may not be copied as a whole or parts of it without prior
consent by the original author.
