Description             : Shaft 25 was my longest mapping project, taking over
			  18 months of hard work balancing a peculiar arrangement
			  of rooms, and really trying to extend myself out of my
			  gameplay-focused history and begin to find my own visual
			  style. The project was inspired by my own submission to
			  Map-Center's Quake 2 Remaster Deathmatch Jam. I picked up 
			  Evillair's eq2 set and blocked something out, which over
			  vigorous testing with some Q3W members and lots of 8 hour
			  radiant marathons, we have my finest creation to date.
			  I spent a long time on this, and heavily enjoyed the gameplay
			  it creates. I hope you do, because I busted my *ss for this :)
Thanks to		: Foo (Extensive playtesting)
			  Jameson (Extensive playtesting)
			  Map-Center
			  Sprony (cos he blessed us with Map-Center)
			  Quake for Newbies
			  mrd (Extensive playtesting)
			  an_orgamian (Polish phase playtesting)
			  Quake 3 World (Or what's left of their primordial husks :P)
			  uzu (For the cake and tankjr models!)
Previous notable work           : lvlworld.com/review/id:2522 CMYK
				  lvlworld.com/review/id:2524 Schism
				  lvlworld.com/review/id:2499 Resnarkled
				  lvlworld.com/author/Spike <-- Find the rest here!
				  
================================================================
* MAP Information *
New Textures            : My own shiny new shaders and textures.
			  Evillair EQ2 pack
			  Hourence Pitores pack
			  Mr Clean pack 1
			  
* Construction *
Base                    : None
Construction Time       : 18 Months on/off
Build Time              : 20 min total inc botfile
Editor used             : Netradiant-Custom
Other programs          : Q3Map2, Notepad, paintdotnet, Irfanview
Known Bugs              : Hopefully, none.
* Copyright / Permissions *
Map file is included, remix and modify however you like. Original assets remain property of id software/respective owners.
Quake III Arena is a registered trademark of id Software, Inc.
