Other maps by Author    : Quake I:
			  Old QKC outpost (qkcout.zip/Qkcout.bsp)
			  GEIT's Arena (garena.zip/Garena.bsp)
			  QKC Mines (N/A)
			  Doomed Arena (da.zip/da.bsp)
			  Nails up your ass (nails.zip/Nails.bsp)
			  QKC Outpost (qkcop.zip/Qkcop.bsp)
			  GeitDm1 (geitdm1.zip/Geitdm1.bsp)
			  GeitDm2 (geitdm2a.zip/Geitdm2a.bsp)
			  Geitdm3 (geitdm3.zip/Geitdm3.bsp)
			  Geitdm4 (geitdm4.zip/Geitdm4.bsp)
			  Quake II:
			  Abandoned Warehouse (aban.zip/Aban.bsp)
			  Geitdm5 (geitdm5.zip/Geitdm5.bsp)
			  Geitdm6 (geitdm6.zip/Geitdm6.bsp)
			  Geitdm7 (geitdm7.zip/Geitdm7.bsp)
			  Halflife:
			  Geitdm8 (geitdm8.zip/Geitdm8.bsp)
			  Geitdm9 (geitdm9.zip/Geitdm9.bsp)
			  Geitdm10 (geitdm10.zip/Geitdm10.bsp)
			  On the Rooftops (rooftops.zip/Rooftops.bsp)
			  Overnight (overnight.zip/overnight.bsp)
			  Quake III:
			  I'd rather have a Pitchfork in my Brain (ra3raw1.zip/ra3raw1.pk3)
			  Spleen (ra3raw2.zip/ra3raw2.pk3)
Thanks to		: Shaft, Outs, Dagootje and FAL (The Beta-Testers), iD (for quake3 of course :)=-), the guys at the Mahq
			  forum (for giving me usefull feedback on my ra3 maps), mahq (for pimping my ra3 maps, thanks guys :)=-),
			  Kiltron (for the great texturepack used in geit3dm1) and everybody I forgot to mention :)=-
Credits			: All costum textures and most shaders by Kiltron (**invalid URL**)
			  Some costum shaders by Geit
			  Slingshot sound taken from teamarena.
================================================================
* Play Information *
Game			: Quake ]I[
Gametype		: Quake3 deathmatch (preferbly 3on3/4on4)
* Construction *
Base                    : New level from scratch
Editor(s) used          : Q3radiant build 201
Other Tools		: Adobe Photoshop 5, q3build frontend
Known Bugs              : None that I know of.. Please mail me if you find any...
Build Time              : spread out over about a month
Compile machine         : celeron 433 with 224MB RAM
Compile Time            : About an hour
Brushcount		: 2340
Entitycount		: 361
If you liked it mail me
If you hated it tell me how to maker a better one
* How to use this level *
Unzip geit3dm1.pk3 into your baseq3\ directory
If you wish to view this map type the following in your quake3 console:
/map geit3dm1
* Where to get this map *
If you are reading this I presume you already have this map or are about to download
it.. But anyway.. You can get this map at the following adress:
**invalid URL**
* Copyright / Permissions *
- Authors may NOT change this level or use it as a base for their own levels.
- This map may be distributed in anyway you like, provided you include this
  .txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need my written permission before
  they can distribute this level. 
- All costum textures and sounds in this level are property of their respective owners
