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Burning Reminders
Mr.Lake

Added: 7 Dec 2002
"Burning Reminders - Version 1.1" AUTHOR: Mr.Lake DATE: 04/10/03 E-MAIL: **email removed** --------------------------------- Note to everyone: I figure I owe myself and the Q3A community as a whole a deathmatch environment that can push players to excell. Right now I'm reading quite a bit about CPMA and how to optimize maps for it. This time, I can't say that version 1.1 of Burning Reminders will be my very last. Being laid off certainly can jog your creative mind to go and create something. That's all I can really say. A lot of you have sent me e-mails wanting to know how to access the BFG secret room. Included is the demo file showing the "how-to" of getting there, granted there are some variations. :) --------------------------------- Here's the list of fixes for 1.1: - Increased light values in halls - Adjustment of many bad brushes - Re-botclipped the entire map - Added more spawn points - Re-hinted many areas - changed clusterportals (lots of bot optimization, many thanks to Cardigan) - Fixed some "floating" models - Re-compiled with q3map2 Here is what's been added to 1.1: - Demo showing off how to attain the BFG secret room (requested by too many people to count) - An extra route with goodies! - A couple of extras thrown in for good measure ;) --------------------------------- Description: This map is something I started over a year ago, but just until a few months ago, I picked it up again. I'm glad I did too, this is the first large-sized level I've made; and for a first hack at really trying to balance out gameplay over a large area, I'm entitled to at least think I did pretty well. There's no hidden meaning in the title of this map or within it's design, so I hope no one thinks it's my way of remembering the dead in some sick twisted fashion. It's been influenced a bit by pictures of Ireland, mixed with volcanos and Alice in Chains albums. It just seemed like a cool name at the time and it stuck. Hope you all enjoy it. Please send me lots of comments! --------------------------------- How to install: Copy the "map-burning1.pk3" file into the "baseq3" folder inside your Quake III Arena folder. Go to Single Player > Skirmish, and select "burning1" as your map. -------------------------------- Map file statistics: Filename: burning1.bsp Map title: Burning Reminders 1.1 Gametypes: Tourney, FFA, Team Reccommended: 7 bots or a 4 vs 4 Build Time: 20 months (off & on) Compile Time: 19.5 hours Workstation: 2100 Athlon XP 256MB DDR SDRAM ATi RADEON 9500PRO Compiler: Q3Map2 (by ydnar) Inspiration: Fire, Ireland, and God. Oh yeah, and Alice In Chains. -------------------------------- Special thanks to Cardigan over at **invalid URL** for lots of help optimizing the bots on this map. Thank you to everyone who helped with beta testing and getting me the help I needed. You know who you are! Long live the ..::LVL Beta Forums...without which this map wouldn't have been possible! -------------------------------- Burning Reminders v1.1 (C) 2003 **invalid URL** The map file will be released to the public under the LvL OGSL. For more, visit the OGSL website **invalid URL** ogsl.php
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38 comments (2.11 yrs ago)
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8,960 & 492 LiveViews (daily avg. 1.09)
File:
map-burning1.zip, 3.41 MiB
PK3 date:
21 Apr 2003
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