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Pit and the Pendulum
KODIAK

Finished: 6 April 2000 Relased: 8 April 2000 ===================================================================== Title : Pit and the Pendulum Filename : q3tbdm3.bsp .zip contents : q3tbdm3.pk3 q3tbdm3.txt Author : KODIAK (aka Kodiak[pro] aka Balazs Torok) Email Address : **email removed** Author Homepage : **invalid URL** Description : The Pit and the Pendulum is a map designed for one on one action. Or it can be used as a 3 to 6 player dm arena or a 2vs2 battleground (my favourite :). It was inspired by an E.A. Poe's novell. The first of my maps with curves in it. Hope you'll like it :) Additional Credits to : Predator4 my brother for testing and ideas. Gergely "immoral" Baross for testing. Flex for letting me use Landor for testing. Flex, Chei and the Clan [pro]gressive Gino[pro] and Dru[pro] for testing . ]-[appy for his help as allways. ZTN for his suggestion. Paul Jaquays for the Q3Radiant Editor Manual. E.A. Poe for that magnificent novell. Q3workshops Tutorials. ID software for Doom, Q1, Q2 and Q3A. Previous Relases : tbdm1 - DeathTrap, Q2DM tbdm2 - Maelstrom, Q2DM tbdm3 - Iron Fortress, Q2DM tbdm4 - Maelstrom II, Q2DM q3tbdm1 - Airborne, Q3ADM q3tbds1 - Dead Simple, Q3ADM Comments : Bots bots bots... I had a lot of trouble with them. They were too lazy to jump at the Pendulum, so I had to put a DO NOT ENTER brush on that place... So they shouldn't go in there anymore. Also they had the habbit of camping the PIT not realising it is a teleporter... Anyway I dont really recommend playing this map against bots. Thats why I put a * next to the Single Player option... Be carefull with the Pendulum. It might not be there where you see it on internet games. Sould work ok for LAN I suppose. Additional Comments : There is a small Dust Puppy hidden inside the map... Try and find it :) ===================================================================== * Play Information * Single Player : Yes* (.aas included) Cooperative : No Deathmatch 2-6 : Yes (1on1 recommended) Deathmatch 8-16 : not recomended DM start points : 8 New Sounds : No New Graphics : No New Music : No CD Track : 0 ===================================================================== * Construction * Base : New level from scratch Editor(s) used : Q3Radiant build 197 Build Time : Huh... It took more than 2 months... Compile Time : 6.7 hours (on my Celeron 450Mhz) Known Bugs : At the entrance to the Dungeon the fog looks a bit strange on the curved surface I couldn't do anything about it.. :( ================================================================== visit : **invalid URL** visit : **invalid URL** visit : **invalid URL** For Reviews visit : **invalid URL** visit : **invalid URL** ================================================================== Downloads: -Airborne **invalid URL** -Dead Simple **invalid URL** ================================================================== * Legal stuff * -------------------------- Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP (for free), provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Unless for Profit then I MUST be contacted and Asked permission. Thanks Balazs Torok ================================================================== Quake III Arena is a registered trademark of id Software, Inc.
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Bots:
Textures:
Not set
Comments:
114 comments (232 days ago)
Ranked:
Downloads:
9,997 & 373 LiveViews (daily avg. 1.07)
File:
q3tbdm3.zip, 2.05 MiB
PK3 date:
8 Apr 2000
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