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ESQ3DM1
Etienne Smith

ESQ3DM1 ==================================== Map Description ==================================== Medium sized deathmatch arena with a gothic theme. Suppports Free for all and Team Deathmatch ==================================== Info ==================================== author name : Etienne Smith e-mail address : **email removed** file name : esq3dm1.bsp new graphics : yes * a shader of a brown banner * red window shader - I made from a downloaded Q1 texture new sounds : none player spawn points : 10 suggested player load : 2-6 utilities used : q3radiant 1.81; Editpad build time : 9 days net brush count : 1099 compile machine : Pentium III 500 with 128 MB and a GeForce compile times : bsp - 13 seconds full vis - 244 seconds extra light - 1034 seconds known bugs : none - The bowel in the level was much rounder at first. I had to reduce it's amount of faces because it chowed about 50 frames even on my GeForce.The amount of triangles visible from within that room was reduced by about 3000. ==================================== Instructions ==================================== Extract esq3dm1.pk3 into your "quake 3 arena\baseq3" directory. The level would be available in the skirmish menu's. If not, start the game, bring down the console ('~') and type in "map esq3dm1". ===================================== Credits ===================================== Id Software : for making the Quake III Arena and Q3Radiant Jan Goyvearts : Editpad Thanks to Id Software for making it possible for us to make maps for such a cool game. ===================================== You may distribute this package if it remians unmodified and this text file unedited.
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Theme:
Bots:
Textures:
Not set
Comments:
15 comments (4.32 yrs ago)
Ranked:
Downloads:
3,813 & 318 LiveViews (daily avg. 0.43)
File:
esq3dm1.zip, 1.19 MiB
PK3 date:
8 May 2000
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