Map info:
Gametype	ffa, tourney
Spawn points	8
Mega		yes
Tech		nope
Additions	yes: a small set of new selfmade gothic textures with shaders
AAS		yes
Levelshot	yes
Tech info:
Tools		Q3 Radiant, Adobe Photoshop 5.0 (making textures)
Brushes		950
Build time	1 month and 2 weeks
Compile time	1 hour
AAS time	1,5 mins
Known bugs none
Versions 1.00 complete
Notes:
A lot of notes here.
About a year ago I played some q3 test map named vq3, and I missed it very much 
in q3 release version.  I tried to find it somewhere on the net, but no such luck - 
I don't know its long name, same about its author, so it was hopeless.  
In the end I decided to make it myself, and here's what I made.  Of course, this map 
differs from the original - textures are different... I could only remember the item placement 
and the general design.  Not a thing more! 
This map's cool, and to my mind it's damn addictive, so don't play it unless you have 
a lot of free time.  IMHO the layout and everything about this map's great!
P.S. This map's supposed to be an X-mas gift to the Qmmunity.
Legal Mumbo Jumbo:
Copyright (2000) by Sergey "Rainman - TD" Yeliseyv. All rights reserved.
This package may only be distributed by means of electronic transfer,
free of any charge to the recipient, and may not be modified in any way.
All the files included in the original package must remain intact and
unmodified.
Rainman - TD
