Menu..::LvLForumExploreSearchProfile avatar

pukka3dm2 text file
Information for all.
Need help? Try the Forum

...:: Fascinating Senselessness ::... ============================================================================================ Title : GeoComp3 Entry BSP Name : pukka3dm2.bsp Author : Alex thefury Mader Email Address : **email removed** Homepage : **invalid URL** Game : Quake 3:Arena / FFA / Trickjump Editor(s) used : GtK Radiant 1.2.1 Build Time : 1 month Compile machine : Athlon XP2000+ 768MB DDR Compile Time : about 18 minutes Render Engine : q3map2 2.5.14 Description : Map for the third Geometry competition (use of max 10 textures) ============================================================================================ Notes: The result is not like I would like to have it :o), but while the progress of mapping I got some problems with the sum of curves and got also several render-errors. The mainproblem is that I wanted to create a highdetail-Spacemap, what´s like a oxymoron :-D !!! You can say there is no visblocking at all ->>> fucking performance. The final result is the best I could achieve with this one, it´s a pity cause the FPS go down to 50 in some spots. I hope you like the map though, perhaps only for trickjump-use. But though I like the theme and the graphic-mix it have put together, so perhaps i´ll do a rebuild (with better performance) in the future, if i got some more time ;o) I only released this map to show what I was working on for the geocomp3, though it´s not playable :o( !!! Have Fun !!! ============================================================================================ :: Installation :: Only Extract the zip-file into your /baseq3-folder ========================================================================================== CREDITS: - Pete Parisi (Meat) (**email removed** / **invalid URL**) - Speedy for the incredible sexy Sky-envbox !! (**email removed** / **invalid URL**) ========================================================================================== * Copyright / Permissions * All original and composed textures in this level remain property of the sources respective owners. All original and edited shaders in this level remain property of the sources respective owners. You may NOT use this level as a base to build additional levels. You MAY use the textures, shaders, and models but please give credit where credit is due. You MAY distribute this PK3 in any electronic format (BBS, Internet, CD, etc) as long as you contact me first, include all files intact in the original archive.
..::LvLExplore
Search history