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Pure Evil
Castle

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raspatan
11 May 2025 #16
Not for Q3
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FragTastic
21 Jan 2012 #15
Loving the snow effect. Will download later..
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This map is in the True Combat mod. I just wish the let you in the outside area like in here.
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Quebus
1 Nov 2002 #13
Impressive work from a mapping standpoint but the gameplay makes baby Jesus cry
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Castle
31 Aug 2001 #12
I think people who are fans of resident evil or people who want to make such a mod for quake 3 would get a kick out of this one.

hehe
As far as playing the map. The best weapons are shot gun plasma and guantlet. ;)

I included the BFG but not really as something you can just get. it takes a long time for the door to open after you grab the ammo box.

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TheProf
30 Aug 2001 #11
Very impressive. I would like to have seen a few more surprises as far as little things (Like the skulls in the display cases) but that's really being picky. The great thing is the map is as playable as it was nice to look at. Must have map that i gave a 10 to.
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BlOoD_mUtAnT
30 Aug 2001 #10
so i see you used evil's textures, not to shaby. I did see some small mistakes though.

For example, the bathroom mirrors, one of the bottom br's doesn't have a mirror, and the two that do, don't match the frame, the upstairs bathroom has only half a frame too. The showers in the br's r too small for humans. right above from the two comps right across from the rail gun one of the wall textures is different then the rest of the wall, and rite next to that the rail texture is differen't then the other rail textures.Over all it's a pretty good map.

P.S. how the hell do you get the BFG???

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pr-0
30 Aug 2001 #9
man, this map really sucks....
there's no gameflow or goodgameplay....
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Whiskey 7
27 Aug 2001 #8
A really 'must have' map.

BFG a little tricky to get sometimes - that how it should be.

Incredible attention to detail.

Nice, top map Castle.

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Octovus
26 Aug 2001 #7
Umm I didn't even realise this map was by Castle...not that that is anything special per se, but you can tell it's been around the block. Check out his newer stuff at www.planetquake.com/lacedneptune , it's well worth your time....

And yeah, it could work pretty well for Urban Terror. Plus I am a bit of a UT player, so...

-Octovus

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Kurt Cobain
26 Aug 2001 #6
Load up on guns; bring your friends...
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Castle
26 Aug 2001 #5
This levels .map is inside the pk3 and I have no problems with the level being reworked for UT as long as credit is given and such.
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Tetzlaff
26 Aug 2001 #4
Or what about Urban Terror? I think with the slower movements the tight environment works better, and the setting is excellent (I´m no UT player though, just took a look at it).
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Tetzlaff
26 Aug 2001 #3
If there are any singleplayer mods in the works (I mean real singleplayer, not deathmatch against bots), they should definetely include this map! :)
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Octovus
26 Aug 2001 #2
How long has this been out? Seems to me I played it AGES ago with a friend.

It's nothing to play seriously, but it's on par with some of the "haunted house" maps were you go for the experience...not because you're expecting to go "WOW this map plays amazingly!"

And it's nice to see the author isn't afraid to admit as much
:-)

Whether you have a nice system or not, it's probably worth giving it a go if you're still stuck in the stage where Q3 can make you go wow. I would worry if you've gotten out of that stage, personally. Little technology whores :-p

Interesting map, with some good gameplay ideas tossed in. I like being able to explore something from an author's mind that I might, theoretically, actually encounter in real life. Minus a few of the explosive weapons perhaps.

A 7 from me, which is what I'll score it, but an 8 for the wow factor :-)

-Octovus

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Castle
26 Aug 2001 #1
Yep that review is dead on in my opinion.
Its a neat map that I created after playing through Resident evil code name Veronica on the DC.
Its a neat level however game play is just to tight to be serious.
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Theme:
Bots:
Textures:
Not set
Comments:
16 comments (1.38 yrs ago)
Ranked:
Downloads:
5,589 & 428 LiveViews (daily avg. 0.66)
File:
casdm7v1.zip, 9.27 MiB
PK3 date:
28 May 2001
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