hehe
As far as playing the map. The best weapons are shot gun plasma and guantlet. ;)
I included the BFG but not really as something you can just get. it takes a long time for the door to open after you grab the ammo box.
For example, the bathroom mirrors, one of the bottom br's doesn't have a mirror, and the two that do, don't match the frame, the upstairs bathroom has only half a frame too. The showers in the br's r too small for humans. right above from the two comps right across from the rail gun one of the wall textures is different then the rest of the wall, and rite next to that the rail texture is differen't then the other rail textures.Over all it's a pretty good map.
P.S. how the hell do you get the BFG???
BFG a little tricky to get sometimes - that how it should be.
Incredible attention to detail.
Nice, top map Castle.
And yeah, it could work pretty well for Urban Terror. Plus I am a bit of a UT player, so...
-Octovus
It's nothing to play seriously, but it's on par with some of the "haunted house" maps were you go for the experience...not because you're expecting to go "WOW this map plays amazingly!"
And it's nice to see the author isn't afraid to admit as much
:-)
Whether you have a nice system or not, it's probably worth giving it a go if you're still stuck in the stage where Q3 can make you go wow. I would worry if you've gotten out of that stage, personally. Little technology whores :-p
Interesting map, with some good gameplay ideas tossed in. I like being able to explore something from an author's mind that I might, theoretically, actually encounter in real life. Minus a few of the explosive weapons perhaps.
A 7 from me, which is what I'll score it, but an 8 for the wow factor :-)
-Octovus
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