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Castle CTF
Geit

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dzidek
25 Apr 2026 #49
The solid level of bots is worth emphasizing. The map allows you to capture their real-world capabilities, just like on classic maps. Besides that i love maps with greenery, grass, tropical themes etc
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raspatan
13 Dec 2020 #48
Nice design, with cool gameplay. It has a reminiscence of the Japanese Castles by g1zm0. This map was later included as ACTF30 in Alliance mappack v2 (lvlworld.com/review/id:2270).
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FragTastic
25 Feb 2012 #47
I actually really like this map :)
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SW12
8 Nov 2010 #46
What would be A Castle map, with a screenshot showing a corner with a doorway on each wall, foliage, and sky?
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SW12
7 Aug 2010 #45
PS: I looked through the DM,CTF,tournament and even the CPMA Displaying at the bottom of the screen of this site. Do you suppose that some maps simply don't show up because there was not enough room?
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SW12
7 Aug 2010 #44
Well, all I can say at the moment is, look for a map that has castle walls like this map, grass like this map & The screenshot is Entirely in one corner. I really don't know how to explain it more than that. But It probably wasn't CTF. All I can remember the screenshot and its details. I wanted to get back to it after I turned it down in the past because I thought it was this map. I was wrong
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fsad
7 Aug 2010 #43
Running out of ideas... lvlworld.com/review.php

I don't know that many Q3 CTF maps, but I've gone through a lot of DM ones.

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SW12
7 Aug 2010 #42
Think more like Palace of Arioch By RFlYngwie.
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SW12
7 Aug 2010 #41
Keep trying though, I am looking too.
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SW12
7 Aug 2010 #40
I don't remember that but it might be Deathmatch.
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fsad
6 Aug 2010 #39
Either of these? -- lvlworld.com/review.php or lvlworld.com/review.php

Remember which gametype the map is for?
Edited: 06 Aug 2010 AEST

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SW12
6 Aug 2010 #38
Nope. remember: Corner castle wall interior for screenshot. It was an up close shot.
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fsad
6 Aug 2010 #37
This one? -- lvlworld.com/review.php
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SW12
6 Aug 2010 #36
No, the walls in the map were very up close that that was all you could see. except the sky & grass and the doorways in each wall. Note that the grass looked exactly like this map but the Castle walls looked like this. I just wish I could show you a picture.
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PaN61
5 Aug 2010 #35
SW12, The map your looking for could have been Dynablast by sst13 - lvlworld.com/review.php

Dynablast by sst13 has green grass with the same skybox as this map, it was taken on a castle wall corner and it's exactly like this map but with a different layout.

PaN61

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SW12
5 Aug 2010 #34
if you do, let me know.
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SW12
5 Aug 2010 #33
@fsad, no, it was a castle wall corner with green grass and a sky like this one. Try looking for maps that look Exactly like this map. Only with a different layout.
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SW12
5 Aug 2010 #32
Nah, It wasn't a map pack. It was a FULL screenshot of what I described In the previous comments I made.
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fsad
5 Aug 2010 #31
This? -- lvlworld.com/review.php
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Tig
5 Aug 2010 #30
@SW12: If the screenshot was a spilt one, then there is a very good chance the map was part of a map pack. So, at the top right of the site, mouse over 'Maps' then click on 'Map packs'.

This will load up all the map packs into the time line. There are not too many of them and it should only take you a moment to find the release.

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SW12
5 Aug 2010 #29
Any that don't? I am looking for a map that sort of looks like this one. only its screenshot is castle intersection with grass floor and no roof. I am trying to look for a map That I can't remember but want badly. (I knew I made a mistake turning my nose up at it)
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fsad
5 Aug 2010 #28
TA version of Japanese Castles -- lvlworld.com/review.php
3Wave version of Japanese Castles -- lvlworld.com/review.php

Both those have split screenshots.
Edited: 05 Aug 2010 AEST

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SW12
5 Aug 2010 #27
What is the team Arena version of this map called?
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$$Hoel
5 Aug 2010 #26
Any other suggestions?
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$$Hoel
2 Aug 2010 #25
Well..Lets just say it used the same grass,same walls and I can't remember anything except that there were 2 entrances but walled out and that was the screenshot. It looks exactly like this map, but it wasn't. This is difficult to describe what I'm looking for.
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Tig
2 Aug 2010 #24
Not completely sure, but maybe...
Japanese Castles by g1zm0 - lvlworld.com/review.php
Certain Ruin by Tigger-oN - lvlworld.com/review.php
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$$Hoel
2 Aug 2010 #23
What other map was like this butt had the screenshot on a cross section?
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FICO
22 Apr 2002 #22
HUH ME PLANTLY
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ALtWoLf
12 Mar 2002 #21
kickass,kickass,kickass...nuf said
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Shmagedon
12 Dec 2001 #20
those guys keep making me fall down. good thing i can get up again and then throw blow-up thingys at them.
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Whiskey 7
29 Oct 2001 #19
Another winner here from Geit.

IMO an excellent CTF map, even makes FFA fun.

Well worth every byte.

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Octovus
25 Oct 2001 #18
And someone is going really REALLLLLLLY off topic! Lol....

-Octovus

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Deathwish
24 Oct 2001 #17
one time i was eating AND playing!!! and i finally learned how to not run into walls but got to be able to go and I MADE IT ACROSS THE BRIGDE!!! (WHILE I WAS EATING) then i told them not to shoot but they shot me anyways, it was somewhere after i said WOW I JUST SAW SOME ONES DICK!! NOW IM REALLY REALLLLLLLYY HAPPY I FEEL HORNY NOW!!
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Deathwish
24 Oct 2001 #16
I played this one time and then i kept runing into walls and the flying things that umm.. you know come from peoples guns they kept hitting me and i kept falling to the ground but nothing happend all i heard was this guy scream and then fall to the ground...
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Deathwish
22 Oct 2001 #15
Geit heerst!!!!! =]
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Octovus
17 Oct 2001 #14
Ahah I see my problem. When you said it will "be reviewed soon" I read (somehow) it will be released soon...no wonder I'm confused :-p

-Octovus

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hannibal
17 Oct 2001 #13
The map pack is quite nice. "Furious" being my favorite for 4v4 comp.
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onegin
16 Oct 2001 #12
the mappack is already in the lvl map queue.
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Octovus
16 Oct 2001 #11
So you go and make it triple? :-p ;-)

Anywho, didn't you guys release a beta sort of thing with the chickenteam? I certainly remember playing that egyptian looky map, I think, and the one by Juliet...oh well, I'm sure they're a good deal different by now.

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Geit
16 Oct 2001 #10
wh00ps, double post
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Geit
16 Oct 2001 #9
> Er, 4 vowels. I can count. Not that anyone read that.

I did ;)=-

by the way, I'm not really very happy with this map myself, I made three ctf maps after this one (of which two are in the chickenmappack, ctctf2 and ctctf3 (ello pat ;)=-)) and imho they are way better than this one :)=-

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not entered
16 Oct 2001 #8
> Er, 4 vowels. I can count. Not that anyone read that.

I did ;)=-

by the way, I'm not really very happy with this map myself, I made three ctf maps after this one (of which two are in the chickenmappack, ctctf2 and ctctf3 (ello pat ;)=-)) and imho they are way better than this one :)=-

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onegin
16 Oct 2001 #7
mates, watch out for the chickenteam mappack (ctctf.zip) that will be reviewed soon!

persons that are interested in what i meant can take a look here:
www.chickenteam.org/

/pat

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hannibal
15 Oct 2001 #6
Enjoyable, a little to armor-heavy for a 4 on 4...but then we don't want a ton of MG kills in the mid-ground do we? :) Agree with reviewer about the halls tho, also prefer a bit more verticality. But still a good one. Keep it up Geit!
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Octovus
15 Oct 2001 #5
Er, 4 vowels. I can count. Not that anyone read that.
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Octovus
15 Oct 2001 #4
Hooray for Geit! Nice to see another release. The Dude, if he's submitted them they're on the queue. Only a few levels that Tig and Mandog can't stand to wait on (such as Mr. Clean or nunuk maybe) get reviewed right away. Have you looked at the queue? Pretty long :- (Wow, there's an English word with 5 vowels in a row...hmmm).

The wide open areas made my system a little unhappy, but you don't spend too much time there in this map. Much of the action takes place in the bases. The flagroom is rather classic two-bouncepad, lower entrance sort of deal. My main beef with the level would have to be differentiations between the routes.

The upper level simply has too much going for it: A red armor, possibly a power up, a railgun which is very useful out in the open, and a more enclosed passageway (no sniping from across the map). The lower paths, by contrast, offer a shotgun and the regenerator and nothing else very major (correct me if I'm wrong).

There is the potential for some railgun whoring but snipers can easily be taken care of with good strategy. There's only one real straight stretch, and if you load up with the items in there on your team's side and just take a different way into the enemy base, you can blast the RG whore away at close range.

Very nice for a first CTF level. The bases are a bit bland; as Geit says in the readme, this texture pack is wonderful, I just wish he would have made better use of it! Oh well. Nice theme over all, fast playing, but a little unbalanced. 9 from me, as the CTF level drought continues (outside of Threewave, of course ;-) ).

-Octovus

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The Dude
15 Oct 2001 #3
This map rocks. Lvl should review the other maps by Geit, one of my favorite mappers in the community.
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Octovus
15 Oct 2001 #2
Had quite a lot of CTF lately with 3wave...but me gives it a go. Comments later.
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not entered
15 Oct 2001 #1
Good map for CTF fans...Great colors too.
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Theme:
Bots:
Textures:
Not set
Comments:
49 comments (154 days ago)
Ranked:
Downloads:
6,606 & 375 LiveViews (daily avg. 0.77)
File:
geit3ctf1.zip, 5.14 MiB
PK3 date:
5 Jun 2001
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