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Can't Die
Drazsé

date: 2004.06.11, Hungary, Budapest Geocomp 3 Contest level ==================================================== title: Can't Die files: drggc3.pk3 levelshots/drggc3.tga maps/drggc3.aas maps/drggc3.bsp scripts/dragee_gc3.shader scripts/drggc3.arena textures/dragee_gc3/chrome_env.tga /drggc3_black.tga /drggc3_grey.tga /drggc3_white.tga /tinfx.tga readme.txt author: Dragee (Drazsé), Janos Derzsi e-mail address: **email removed** URL: **invalid URL** ==================================================== information gameplay: FFA, 1v1 Bot File (aas): yes other: no new sounds: no new graphics: yes new music: no ==================================================== construction base: from scratch editor: GTKRadiant 1.2.7 known bugs: no build time: 1 & 1/2 months brush: 5457 entity: 126 BSP: 140s fullvis: 2564s lightextra: 3172s total compile time: 5876s AAS: 1919s build machine: Celeron 466, 192MB RAM ==================================================== Special thx: Mayday*KOTH ==================================================== Distribution / Copyright / Permissions Quake III Arena is a registered trademark of id Software, Inc. ====================================================
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1 & 2 LiveViews (daily avg. 3.00)
File:
drggc3.zip, 3.49 MiB
PK3 date:
11 Jun 2004
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