lots o fun
Happy fraggin! Octovus
I know there isn't public map advertising here but thanks for the link to those maps Hobbes, hopefully they won't remove the link here.
<double clicks q3a icon>
P.S. - Japanese Castle DM & CTF? Sorry Vexar, this one takes top honours!
Thats probably the biggest problem atm re: q3a maps the texture set does not encourage a diverse range of styles. too achieve a standout style your either going to have to use the shaders and textures very creatively or bring in custom textures.
Heres one. Everybody knows how steed makes models and stuff after the release, and maybe a few more maps get put out byt zoid/willits... maybe. what about textures? Maybe we could get the texture artists at id to make some sort of texture adon pack? with different style sets? it'd allow for the diversity in map themes we want and if it was an offical pack then you could make wildy different styles but not make the users have to d/l a ton of new textures to get it.
btw... go get g1zmos japanese ctf!
www.planetquake.co...s/q3a/japanctf/
"thats what im talkin about" - gabe
ID MAPS SUCK (except for 2 or 3)
There's a few modern/tech textures in q3, but very little, and most of them don't mix too well.
Thankfully Fingers released some ikbase textures, hopefully people will release some other quality stuff, and we can start to see some more unique maps.
-Realm
Damn fine map.
Grab it!
one thing that wouldn't been cool (imho): a 'switch' to lower the center platform into the fog in the... fog (duh) room... traps are cool, and i haven't seen many in the q3 maps. that would've been a great opportunity for one. just mho though.
Quite stylish, solid gameplay. Yes those light crosses are damn cool, too.
furious action and gibbs everywhere!!!!!!
Made with knowing the bases...
Made with good tricks...
And i liked cross lites of course...
[id maps must be forgotten!]
This map has a bug though. If you go through the plasma gun teleporter slowly or press the back key as you teleport, you get stuck in the wall.
Now thats over, a very nice map indeed. Good solid construction and a decent layout. Sound lighting and some nice architectural detail. One very very minor gripe is the teleporters but that's only 'cos I'm not a teleporter fan at all, hate the damn things :-)
Nice work Cole.
Nice job.
God I hate it when something doesn't post but secretly it is =(
Favourite bits include:
Stuff w0t could be improved:
Loading...
Search for a map.
Results will appear here.