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Ragequit
DaEngineer

Added: 8 Feb 2012
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Tig
28 Oct 2012 #7
@Rebmarine (SW12): Wait for the re-design, then you will be able to up or down vote comments.
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@HDK!: ¿Y en lugar de mensajes de spam a corto como éste, ¿por qué no dar un comentario detallado de una vez?
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CZghost
20 Mar 2012 #5
How do you make the panorama screenshot Tig? I don't know any tool for making panorama directly from game...

@Someone: The sand is made of brushes in skybox... It's not in skybox images, it's in box made of sky brushes, well constructed terrain is inside...
Just for inform: The same skybox is used in Shibam... According to map theme ;)
Edited: 20 Mar 2012 AEST

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Someone
16 Mar 2012 #4
I'm not really a big fan of simple. Course, I generally download maps simply for exploration. I played this map vs. two bots and the only flaw I found was that they liked to hide behind the poles/pillars/whatever holding up the structure in the middle. Also, the sand underneath was too realistic - it gave me the real feeling of falling.
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Tig
6 Mar 2012 #3
The 'gap' in the panorama is because of the time taken to make the screenshots (for the panorama) and the platforms are always moving. So the gap you are seeing is how far the platforms have move between the start and end of that process.
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CZghost
5 Mar 2012 #2
According to moving platforms the panorama screenshot isn't done well... I found a gap in it (the edges doesn't fit itself)
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FragTastic
9 Feb 2012 #1
Similar textures to Shibam. It's a very simple, chaotic map which many people will enjoy!. 9.5/10.
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Theme:
Bots:
Textures:
Comments:
7 comments (13.92 yrs ago)
Ranked:
Downloads:
3,149 & 577 LiveViews (daily avg. 0.70)
File:
ragequit.zip, 2.8 MiB
PK3 date:
9 Feb 2012
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